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Forum Home > General Discussion > New Mutator, Spawn Anywhere
krobertsPM
#1
New Mutator, Spawn Anywhere
May 01, 2012 8:33 AM
{Wtf} Diealot Founder - Joined: Mar 30, 2009
Posts: 174
Thought I would let you know that I have put on a new mutator called Spawn Anywhere. This mutator negates previous knowledge of spawn points were as it will spawn players and bots anywhere on a map (Path nodes), it will not spawn a player or bot any closer than 1000 UT Units to each other which is far better. However this has had an unforseen impact, the server has crashed for some reason I have not quite worked out yet? It is either because the Stealth V1 gun was incompatable with this or more mutators, in which case I have changed it to the Stealth V2, or it's because a mover is over a path node where you spawn, if the server crashes and doesn't return to Antalus, please let me know what map it crashed on as it may be the map responsable, regards Admin