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#1
The !rules
Jun 30, 2017 1:39 PM
Enzyme The ßenevolent Dictator - Joined: Dec 14, 2013
Posts: 142
This is an attempt to clarify the !rules of Hitman's HC. This is not a discussion.

1. Play the Objective:
- Work to help your team win the match. Ex. If the bomb needs to be defused, and you're no where near the bomb site, you're not playing the objective.

2. No Second Chance Perk:
- You cannot use the second chance perk. To avoid being kicked for second chance, select the SMG/ LMG pre-made classes when until you can create one of your own.

3. Balance when you are the bottom player on the scoreboard.
- When the teams are unbalanced, the bottom player will balance, or be kicked, in order to preserve the competitive balance of the match.

4.No team stacking / No Excessive firing into spawn.
- Do not switch teams unless you are balancing. If I see this happening, I will kick you. If it persists, I will ban you.
- Do not excessively fire into enemy spawn points. Spawn trapping? Legal. If the enemy cannot return fire, then you are griefing. If you are doing this, you will be immediately kicked, and eventually banned.

5. No camping tac inserts:
- Destroy tac inserts when you see them. You may place a claymore by them, but you may not sit by the tac and wait for someone to die. Additionally, if someone is dumb enough to stand by their own tac insert, kill them twice.
- PWND members should first warn offender, and then kick on the second offense.