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You're supposed to be able to stay connected and absorb at least a few bullets during the online frenzy of a Battlefield 4 multiplayer battle. But persistent bugs have made crashes, one-hit kills and general instability rampant problems in EA's flagship shooter and it looks like the wait for a fix will continue for a while longer![]() Over on Reddit, a DICE technical scripter with the username sliced_lime explained that while one aspect of a now infamous one-hit kill bug has been fixed, another part hasn't:P Yes and no. There were two issues. One was an actual OHK (you shoot someone, they die from one bullet). That one was fixed. The other is an issue with how deaths are communicated from server to client, which means you can sometimes appear to die instantly, but whoever shot you still actually shot the appropriate amount of bullets. The fix for this is a server-side fix, and we are looking at getting it out as soon as possible. Sliced_lime's comments seem to line up with an explanatory GIF and diagram that have been making the rounds on Reddit. But knowing why a problem is happening doesn't quite make people more willing to live with it
Posted by maliuss
Dec 12, 2013 5:57 PM
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