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Forum Home > General Discussion > Nodes building progress indicator
vinix123PM
#1
Nodes building progress indicator
Oct 11, 2012 6:15 PM
[TBH]Vinix(IT) Member - Joined: Dec 21, 2011
Posts: 3
Hi all! In the past ( in tthe Ballistic server) there was the node building progress indicator. It was very useful. Can you re-enable it?

My compliments for all 3 servers, although I noticed a defragmentation of the players.

[TBH]Vinix
dielinkePM
#2
Oct 12, 2012 12:17 PM
[TBH]Pleyer(US) Founder - Joined: Oct 06, 2008
Posts: 8
THX for Compliments!

Ok i will bring the "indicators" (Nodebrakes) back soon. I am working on this!

RH
vinix123PM
#3
Oct 12, 2012 3:33 PM
[TBH]Vinix(IT) Member - Joined: Dec 21, 2011
Posts: 3
dielinke wrote:
THX for Compliments!

Ok i will bring the "indicators" (Nodebrakes) back soon. I am working on this!

RH


Wow! Thank you very much!

skarzenyPM
#4
Oct 15, 2012 8:29 PM
skarzeny Member - Joined: Oct 10, 2011
Posts: 18
Ello an Hi
On a side note there seems to be a distinct difference with the bots the red seem to work with you when giving them orders.
But the blues seem to have a mind of their own and tend to jump back and forth out of vehicles and run you over

is there anyway which this could be evened out

thanks

also it seems ive got several problems with hitting invisible walls in most of the maps and the game having a mind of its own in regards to playability (the controls dont respond to my actions) sometimes act like lag even when its not laggy
dielinkePM
#5
Oct 16, 2012 6:39 AM
[TBH]Pleyer(US) Founder - Joined: Oct 06, 2008
Posts: 8
hmm.. the bots are dump as programmed by epic.
i have put the miragetankII now explizid to serverpackages, maybe it isnt spawned correct in some maps.... (for the "invis walls" isue ) - its just a trye.