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Forum Home > Maps > CTF-PawnsKeep-DC
jefejefejefePM
#1
CTF-PawnsKeep-DC
Aug 04, 2015 7:25 PM
Jefe Co-Owner - Joined: Jul 05, 2010
Posts: 420
Screenshots:

http://steamcommunity.com/sharedfiles/filedetails/?id=494188477
http://steamcommunity.com/sharedfiles/filedetails/?id=494192947
http://steamcommunity.com/sharedfiles/filedetails/?id=494190250


This is an edit of CTF-Pawnskeep by DarkSniper.

Changes:

*Added a small room with a door switch on the balcony in the chess room. To open, press "E" on the sword near the door (has some glowing sprites near it.)
*Shrunk the chess pieces in the chess room a bit so monsters would spawn there more easily.
*All assets myleveled.
*Materials now have detail textures and correct sounds.
*Set up specularity for many textures.
*Replaced the checkerboard floor texture with one based on the one from Cartwright Hall.
*Added a redeemer to the hidden shield spot, moved shield out into the open, and put the DD in the new balcony room.
*Ambient sounds are no longer terrible.
*Various lighting tweaks.
*Music switches in the new room, set FallenMoon.ogg as the default music (from CTF-ElvenDreams.)


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