jefejefejefe • PM |
May 19, 2020 10:01 PM
|
Jefe
![]() Posts: 420 |
https://steamcommunity.com/sharedfiles/filedetails/?id=2102591332
https://steamcommunity.com/sharedfiles/filedetails/?id=2102591437 This one was a request from Hollon. Tried a bunch of different approaches to make the water look more acceptable, including making some new reflection cubemaps, but settled on using one of AMDK's water effects to simulate sparkling water. Applied detail textures, replaced quite a few of the really low-res ones. Didn't make any gameplay changes. |