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jefejefejefePM
#1
Rezway II
Oct 29, 2013 5:31 PM
Jefe Co-Owner - Joined: Jul 05, 2010
Posts: 420


Decided to port one of my MKWii Levels to UT

Still a work-in-progress.

For comparison the MKWii version:



EDIT: Video I took last night online:

http://www.youtube.com/watch?v=J2b-BuAiF_g (Gametracker doesn't like this link )
My Youtube|Steam|Skins|Downloads|Music Mod|Invasion Server|Mario Kart Tracks
Last edited by: jefejefejefe Mar 18, 2015 11:12 AM
jefejefejefePM
#2
Oct 30, 2013 1:36 PM
Jefe Co-Owner - Joined: Jul 05, 2010
Posts: 420
As a test, I tried importing one of the stock MKWii tracks.
Some of the texture mapping is off, but that's fixable.

MKWii tracks have almost no detail beyond the drivable areas so buildings don't have backsides, many objects are 2d, etc., so the model would need a lot of editing to make it playable. Even then, the mesh is pretty complex so it would be best to break it apart into groups.



So I won't necessarily complete this particular level, as it was just a test. But I will be importing some things, perhaps one of my other MKWii custom tracks.
My Youtube|Steam|Skins|Downloads|Music Mod|Invasion Server|Mario Kart Tracks
Last edited by: jefejefejefe Oct 30, 2013 1:44 PM
hollonPM
#3
Oct 30, 2013 6:14 PM
Hollon Admin - Joined: Sep 12, 2010
Posts: 346
You should turn it into a better scorpion-race for BattleRooms
Steam: hollon11
jefejefejefePM
#4
Oct 31, 2013 3:29 PM
Jefe Co-Owner - Joined: Jul 05, 2010
Posts: 420
I thought about that too. UT lacks "off road" settings to slow down vehicles so there's no reason to stay on the road and stay off of shortcuts. This is why the scorpion race map is designed like a maze. There are some workarounds to this, like ion cannon volumes, but none I can think of that work really well aside from blocking off short cuts.
My Youtube|Steam|Skins|Downloads|Music Mod|Invasion Server|Mario Kart Tracks
hollonPM
#5
Oct 31, 2013 11:25 PM
Hollon Admin - Joined: Sep 12, 2010
Posts: 346
Maybe a change in gravity field? Like in Morpheus or Phobos. Not exactly sure how gravity makes racing effective though. Otherwise, a block in shortcuts would probably suffice.
Steam: hollon11