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Forum Home > Maps > DM-BlizzzXL-DC
jefejefejefePM
#1
DM-BlizzzXL-DC
Sep 22, 2014 9:02 AM
Jefe Co-Owner - Joined: Jul 05, 2010
Posts: 420
Latest "DC" Map:

BlizzzXL.




We tested the normal version about a week before, and found a bunch of issues, including getting stuck inside one of the lifts and getting outside of the map.

Here's a changelist:

Fixed collision on lifts and set them to return on encroach instead of ignore
Fixed collision on meshes to prevent driving through
Kill volumes under large areas of terrain and outside the map (was possible to get out)
Modified two areas to make better base areas
Reworked several textures to give a better alpha (transparency) effect without blocky lines around them
Detail textures and materials set up (stepping on wood or metal sounds like wood or metal)
Snow emitters tweaked so they better fit the openings in the roof, also set them to turn off on "low detail"
New "workplace safety" posters including a couple of custom ones like this one and this one
Changed some sound triggers to be less annoying for invasion
Set a music track
Added some adren pickups
Improved pathing for invasion (and normal) play
Moved redeemer upwards into some roof trusses and put a keg of health in its place. I don't think the redeemer is accessible without a trans (not counting quadjump) but it might be possible to lift jump to it.


My Youtube|Steam|Skins|Downloads|Music Mod|Invasion Server|Mario Kart Tracks
Last edited by: jefejefejefe Sep 22, 2014 9:12 AM
jefejefejefePM
#2
Mar 18, 2015 9:51 AM
Jefe Co-Owner - Joined: Jul 05, 2010
Posts: 420
My Youtube|Steam|Skins|Downloads|Music Mod|Invasion Server|Mario Kart Tracks