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Forum Home > General Discussion > My Mario Kart Wii Custom Levels
jefejefejefePM
#1
My Mario Kart Wii Custom Levels
Dec 10, 2011 4:30 PM
Jefe Co-Owner - Joined: Jul 05, 2010
Posts: 420
I've mentioned to a few people on the server that I've been making levels for Mario Kart Wii. To play custom tracks, you only need an SD card.

Here are the levels I've made so far. Click the links for video, pictures and downloads.

Rooster Island
My first level. I designed it to be pretty simple like a Nintendo 64 level.
http://wiki.tockdom.com/wiki/Rooster_Island




F-Zero White Land I
A remake of the SNES level.
http://wiki.tockdom.com/wiki/F-Zero_White_Land_I



F-Zero Big Blue
Another SNES remake.
http://wiki.tockdom.com/wiki/F-Zero_Big_Blue



Rezway II
A remake of another custom track. Custom tracks were originally made with MSPaint to create the basic layout and most were very primitive, although there were a few creative exceptions. The original Rezway was notorious for being one of the glitchiest, if not the glitchiest, MSPaint tracks. I made a new model based the original layout. I later ported this level to UT2004 for TIR mode.
http://wiki.tockdom.com/wiki/Rezway_II



Psyduck Cliffs
A sequel to Rooster Island, and my second entirely original track. It was made close to a year after my previous 4 tracks. This one features a lot of smoothly banked roads, something not found in most CTs.

http://wiki.tockdom.com/wiki/Psyduck_Cliffs



Slot Circuit
Some you might notice this level is similar to DM-Jefe-UnfinishedRoom. And yes, I started work on UnfinishedRoom, then transferred the models to MKWii to "finish" the level.

http://wiki.tockdom.com/wiki/Slot_Circuit



Two of my levels were selected as part of TWD98's top 40 Custom Tracks (before Psyduck cliffs and Slot Circuit were released.)

Rezway II at #33 of 40


Rooster Island at #8 of 40
My Youtube|Steam|Skins|Downloads|Music Mod|Invasion Server|Mario Kart Tracks
Last edited by: jefejefejefe Jan 31, 2014 6:46 AM
jefejefejefePM
#2
Jan 12, 2014 4:14 PM
Jefe Co-Owner - Joined: Jul 05, 2010
Posts: 420
The newest version of CTGP Revolution is out today.

It contains a bunch of new features, new and improved tracks (216 in all) and includes my most recent levels, Slot Circuit and Psyduck Cliffs, along with my other four tracks. Both of my F-Zero tracks now have speed modifiers, so they play very fast.

Here's a preview of all the new stuff:



My Youtube|Steam|Skins|Downloads|Music Mod|Invasion Server|Mario Kart Tracks
Last edited by: jefejefejefe Jan 13, 2014 12:40 AM
dragon7350PM
#3
Jan 12, 2014 10:49 PM
Dragon7350 Member - Joined: Oct 11, 2013
Posts: 152
Nice. Now we add Mariokart to DC okay?

jefejefejefePM
#4
Jan 13, 2014 12:38 AM
Jefe Co-Owner - Joined: Jul 05, 2010
Posts: 420
Nobody said DC can't be a Mario Kart clan too.

My Youtube|Steam|Skins|Downloads|Music Mod|Invasion Server|Mario Kart Tracks