jefejefejefe • PM |
Dec 10, 2011 4:30 PM
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Jefe
![]() Posts: 420 |
I've mentioned to a few people on the server that I've been making levels for Mario Kart Wii. To play custom tracks, you only need an SD card.
Here are the levels I've made so far. Click the links for video, pictures and downloads. Rooster Island My first level. I designed it to be pretty simple like a Nintendo 64 level. http://wiki.tockdom.com/wiki/Rooster_Island F-Zero White Land I A remake of the SNES level. http://wiki.tockdom.com/wiki/F-Zero_White_Land_I F-Zero Big Blue Another SNES remake. http://wiki.tockdom.com/wiki/F-Zero_Big_Blue Rezway II A remake of another custom track. Custom tracks were originally made with MSPaint to create the basic layout and most were very primitive, although there were a few creative exceptions. The original Rezway was notorious for being one of the glitchiest, if not the glitchiest, MSPaint tracks. I made a new model based the original layout. I later ported this level to UT2004 for TIR mode. http://wiki.tockdom.com/wiki/Rezway_II Psyduck Cliffs A sequel to Rooster Island, and my second entirely original track. It was made close to a year after my previous 4 tracks. This one features a lot of smoothly banked roads, something not found in most CTs. http://wiki.tockdom.com/wiki/Psyduck_Cliffs Slot Circuit Some you might notice this level is similar to DM-Jefe-UnfinishedRoom. And yes, I started work on UnfinishedRoom, then transferred the models to MKWii to "finish" the level. http://wiki.tockdom.com/wiki/Slot_Circuit Two of my levels were selected as part of TWD98's top 40 Custom Tracks (before Psyduck cliffs and Slot Circuit were released.) Rezway II at #33 of 40 Rooster Island at #8 of 40
Last edited by: jefejefejefe Jan 31, 2014 6:46 AM
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jefejefejefe • PM |
Jan 12, 2014 4:14 PM
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Jefe
![]() Posts: 420 |
The newest version of CTGP Revolution is out today.
It contains a bunch of new features, new and improved tracks (216 in all) and includes my most recent levels, Slot Circuit and Psyduck Cliffs, along with my other four tracks. Both of my F-Zero tracks now have speed modifiers, so they play very fast. Here's a preview of all the new stuff:
Last edited by: jefejefejefe Jan 13, 2014 12:40 AM
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dragon7350 • PM |
Jan 12, 2014 10:49 PM
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Dragon7350
![]() Posts: 152 |
Nice. Now we add Mariokart to DC okay?
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jefejefejefe • PM |
Jan 13, 2014 12:38 AM
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Jefe
![]() Posts: 420 |
Nobody said DC can't be a Mario Kart clan too.
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