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Forum Home > Maps > AMDK Village
treloarPM
#1
AMDK Village
Jan 12, 2014 1:42 PM
[DC]Treloar Member - Joined: Dec 02, 2013
Posts: 130
Running for DD and fell through the map, map is buggy.
muirPM
#2
Jan 12, 2014 2:01 PM
Muir Member - Joined: Nov 24, 2013
Posts: 36
You can blame mmik for that.
That happens when you use the singularity cannon, it leaves a hole in the map.
He knows better now.
dc_demonslayerPM
#3
Jan 12, 2014 2:13 PM
<DC>DEMONSLAYER Co-Owner - Joined: Apr 05, 2009
Posts: 225
Perhaps we need to get rid of the cannon..............
In Italy for 30 years under the Borgias, they had warfare, terror, murder, bloodshed. They produced Michelangelo, Leonardo da Vinci and the Renaissance. In Switzerland they had brotherly love, 500 years of democracy and peace. And what did that produce? The cuckoo clock."

Orson Welles
muirPM
#4
Jan 12, 2014 2:21 PM
Muir Member - Joined: Nov 24, 2013
Posts: 36
Possibly...It does cause a lot of problems.
jefejefejefePM
#5
Jan 12, 2014 3:52 PM
Jefe Co-Owner - Joined: Jul 05, 2010
Posts: 420
At least until people are informed. But yeah, it's probably time to remove it.
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dragon7350PM
#6
Jan 12, 2014 10:46 PM
Dragon7350 Member - Joined: Oct 11, 2013
Posts: 152
Or change the code to be some super-awesome-omega black hole cannon with lightning shooting from the center of a slow-moving black hole projectile that damages enemies near the horizon and obliterates enemies near the core while also dissipating after a certain amount of time this is totally not an Unreal II Awakening clone okay I'm done. Gom.