treloar • PM |
Jan 12, 2014 1:42 PM
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[DC]Treloar
![]() Posts: 130 |
Running for DD and fell through the map, map is buggy.
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muir • PM |
Jan 12, 2014 2:01 PM
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Muir
![]() Posts: 36 |
You can blame mmik for that.
That happens when you use the singularity cannon, it leaves a hole in the map. He knows better now. |
dc_demonslayer • PM |
Jan 12, 2014 2:13 PM
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<DC>DEMONSLAYER
![]() Posts: 225 |
Perhaps we need to get rid of the cannon..............
Orson Welles |
muir • PM |
Jan 12, 2014 2:21 PM
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Muir
![]() Posts: 36 |
Possibly...It does cause a lot of problems.
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jefejefejefe • PM |
Jan 12, 2014 3:52 PM
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Jefe
![]() Posts: 420 |
At least until people are informed. But yeah, it's probably time to remove it.
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dragon7350 • PM |
Jan 12, 2014 10:46 PM
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Dragon7350
![]() Posts: 152 |
Or change the code to be some super-awesome-omega black hole cannon with lightning shooting from the center of a slow-moving black hole projectile that damages enemies near the horizon and obliterates enemies near the core while also dissipating after a certain amount of time this is totally not an Unreal II Awakening clone okay I'm done. Gom.
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