treloar • PM |
Feb 18, 2014 5:39 AM
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[DC]Treloar
![]() Posts: 130 |
Is it on the re-direct?
It's download crawls... I gave up and went to watch TV. ![]() |
dc_demonslayer • PM |
Feb 18, 2014 8:48 AM
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<DC>DEMONSLAYER
![]() Posts: 225 |
Just out of curiosity, what are your computer stats and internet speed?
Orson Welles |
jefejefejefe • PM |
Feb 18, 2014 9:36 AM
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Jefe
![]() Posts: 420 |
UnrealVille is one of the largest maps in terms of file size, so it will take a while if you have a slow connection. It is on the redirect though.
You could also try downloading it elsewhere: http://www.mapraider.com/maps/unreal-tournament-2004/deathmatch/2550/DM-UnrealVille |
treloar • PM |
Feb 19, 2014 2:56 PM
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[DC]Treloar
![]() Posts: 130 |
Got another one that is terrbily slow for download.
DM-HillyMcBillyFarmR As to my internet speed my modem states it's 6000/384 ![]() |
dc_demonslayer • PM |
Feb 19, 2014 3:08 PM
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<DC>DEMONSLAYER
![]() Posts: 225 |
Treloar,
I'm sorry but I think most of your problems are client-side. Over the past couple of days, I have downloaded both maps you mentioned within 30 seconds or less. My average download time for all maps are within 15-20 seconds. Orson Welles |
treloar • PM |
Feb 21, 2014 4:50 AM
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[DC]Treloar
![]() Posts: 130 |
I dunno what the problem is, I cannot see how it can be client side when I fresh installed my game.
The really odd thing is once I got the map from the re-direct and uncompressed it and added to maps folder, on joining the server all the other texture file's, etc streamed through like normal. ![]() |