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CSGO Servers Shot In The Head
Yeah, it's exactly what that sounds like.

We've taken all but CSGO 6 offline -- the last update Valve released caused serious problems and given the abysmal number of players that are even playing CSGO now, we just couldn't see spending the time messing with the servers anymore (at least right now).

These recent bugs/problems are worth calling out specifically:

1) MENUS: Broke even the "hold TAB down" WORKAROUND for the broken source engine popup menus accepting input while a player is dead or in spec -- Sourcemod and most/all other admin mods/plugins rely on these menus to work - to get them to work now you have to bind a bunch of keys to menuselect* commands -- how many players do you think will bother doing that? They'll just disconnect and go play somewhere else - probably somehwere that uses the crappy "Built-In Votes".

2) Hitboxes -- they're even worse now than they were before the 10/11 update.

3) CUSTOM MAPS - When a server is loading up a custom map as next map (or leadoff map), if there is even ONE player connected to the server who doesn't have the map files, everybody else is frozen and has to wait until everybody has the map files downloaded before the map will start.

Dang, it's hard enough to get some ppl to stay on the server when it switches to a custom map... now you want to make the server look like it has locked up on top of that?

4) Server Connect Problems - Problems connecting to a server from the Server Browser such as "session is unavailable" errors, as if you were trying to use the Matchmaking/Lobby system to join a server -- requiring as many as 5 (that we have seen ourselves) subsequent re-attempts before you can get connected to the server. There are posts about this on the steam forums so it's not just us.

Valve really needs to get their fecal matter consolidated. I have seen a lot of probs with updates over the years, with CS:S, TF2, and the L4D*'s, but I have NEVER seen such a crappy game "release", and they are spending the majority of their devel budget on features that are stupid to put into the game in the first place (competitive server matchmaking? SERIOUSLY?)

So we give up.

Maybe in a few months we might try again. But don't hold your breath. We won't be holding ours that this game will be any less broken 3 months from now than it is currently.
Posted by pharaohspaw
Oct 15, 2012 4:14 PM
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