lt_crazyman • PM |
Mar 05, 2013 5:08 AM
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Non-member
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[DG] Crazy here, unfortunatly i dont get to play much on your server due to ping, however i am here to ask for some help, i am currently building ssm maps for a new server i am making, and need some help. if anyone could get back to me it would be much appreciated. my xfire is crazy232, or you can find me on hello forums.
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scoobyscooby • PM |
Mar 05, 2013 5:05 PM
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=KGC= Scooby
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What do you need to know Crazy? - I know some stuff on SSM
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scoobyscooby • PM |
Mar 05, 2013 5:09 PM
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=KGC= Scooby
![]() Posts: 177 |
I forgot to say, there is a great modding website BFMODS.COM - its aimed more at BF1942 but most is the same as BFV. There are some great tutorials on it as well. Good luck !
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lt_crazyman • PM |
Mar 08, 2013 4:50 AM
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Non-member
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yeah ive seen you on there scooby, i got a new server and tried testing the maps but keep getting "corrupt data" message, going to be going through the maps one at a time to find the problem but i wouldnt mind a 2nd eye to see if theres anything ive done wrong.
its [DG] Mixed Modes, server will be up 24/7 |
scoobyscooby • PM |
Mar 09, 2013 5:31 AM
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=KGC= Scooby
![]() Posts: 177 |
Yes no problem crazy, you normally get that message if you have changed the objectspawntemplates.con templates to a different name. You can't change the name, you can change the setobjecttemplate to be whatever you want but not the name, so below is an example of a Cobra spawner template that I want to use as a UH1, you must keep the original name but you can make the template spawn whatever you like
ObjectTemplate.create ObjectSpawner CobraHeliSpawner ObjectTemplate.setObjectTemplate 1 Uh1Assault ObjectTemplate.setObjectTemplate 2 Uh1Assault ObjectTemplate.SpawnDelay 30 ObjectTemplate.SpawnDelayAtStart 0 ObjectTemplate.TimeToLive 80 ObjectTemplate.Distance 50 The other reason you sometimes get that message is if you have added templates in the objectspawntemplates.con, you can't add any new templates, you can only use the original ones, this is because it has to match all client maps. So you need to make sure that you only use the original ones. Are you sure you are using server maps, they are much smaller than client maps, normally less than 5mb, where the client maps can be 45mb. What type of server are you using? If it's Linux then the file name of the map needs to be in lower case to work, so Flamming Dart will need to be flamming dart. Good luck! - Have a go at that and then if you want you can send me the files ![]() |