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beasts_of_the_eastPM
#51
Nov 28, 2011 11:25 AM
[BE]Clan Rep Clan Account - Joined: Feb 18, 2010
Posts: 1037
List of major changes between versions 6.7 and 7.0:



General
Added the multi-cluster system (used in the test but will not be implemented unless required)
Added the camouflage system for all tanks. The purchasing and mounting of camouflage are available in the ‘tank appearance’ menu
Added 1 tank horn for testing purposes (depending on feedback, this feature will be either developed or removed completely). The purchasing and mounting of horns is available in the ‘tank appearance’ menu.
Added Tier-limits for Tank Companies: Tier 4, Tier 6, Tier 8 and Tier 10. For all these Tiers, SPG Tier limits were added (in the next version the same restrictions will be applied to light tanks)
Added the ‘Complaints’ function. When in combat, click with the right mouse button on the nickname of the player in the list and select the type of complaint in the drop-down menu


Content
Added 2 new maps: ‘Swamps’ and ‘Fjords’
Added new ‘special’ vehicles: Su-85 I and Pz IV Hydraulic (both are available in the shop during the test)
Added ‘box’ vehicles: Pz II J, BT-SV and MTLS-14 (all are available in shop during the test)
Fix for issues with tank models
Fix for the major issues of getting stuck on all maps
On some maps animated birds were added
Clan emblems added on the tanks
Fully reworked the collision models of these tanks:
Germany: Pz VI Tiger, Pz 38(t), VK 3601(H), JagdPz IV, VK 3002 (DB), Pz III/IV, Pz 38H735(f), Pz S35 739(f), Pz B2 740(f), Pz 38 NA, E-100.
USA: M4 Sherman, T29, T32, T30, T14, M5 Stuart, M7, M2 med, M4A2E4, Ram II.
USSR: Т-34, KV, MS-1, А-20, SU-18, IS-3, Т-44, SU-85B, SU-14, Valentine LL, Matilda LL, KV-3, Т-54, IS-7, KV-13, Object 704, А-32.


Gameplay and Mechanics
Amount of penalty points for team killing and team damage doubled
Changed the mechanics of finding minimal armor thickness while penetrating with HE rounds
Added the tracers representation from enemies in the view sight – the narrow sector in the direction of the player’s gun
Added the tracers representation from enemies in the SPG mode, if the firing tank is in the view screen
Once exiting the battle, your tank will stay on the battlefield till the end of the battle. If it was not destroyed, it will automatically be destroyed at the end
Fixed the rare issue of scouting the whole enemy team while they are out of line of sight
Fixed the rare issue with the horizontal violent movement of the gun sight
Fixed the rare bug with the low turning velocity of the Pz IV
Fixed the rare issue of the gun sight jamming while it’s moved in sniper mode near a building
Fixed the issue with ‘Invader’ achievement
For all German 8.8 cm L/71 guns, the new ammo type with 240 damage was added
The characteristics of 7.5cm conic gun for VK 3601(H) were slightly reduced
7.5cm conic gun is added to the Pz VI Tiger for both turrets
T44: added the new LB-1 gun for second turret, added new V-54-6 engine with 680 h/p
Changed the models and parameters for both of the turrets of the IS-3 tank
The normalization of AP and APCR rounds was slightly downgraded
Changed the view parameters and ammo rack durability of the Tier 7-9 Medium Tanks
Changed the settings on all automatic cannons
The price of Tier 2-3 vehicles was slightly reduced


Interface
Improvements of the mini-map: scale change, transparency change, turning on/off, markers for commands: ‘Help’, ‘Follow me!’, ‘Attack’
Added tips for interface elements of garage. They can be activated pressing ‘F1’ button in the garage
Improved vehicle markers: range sorting added
Added more settings for markers above the vehicles
Added the possibility to switch to analogue marker colors for vehicles (color-blind modification)
Reworked the players list in the battle loading window
Added the battle tasks description at the battle loading window
Added the new mode of representing player lists; Buttons for switching between modes were added as well
While selling a tank you can now quickly remove crew and equipment from it
Added clan information in the player’s statistics window
Changed the design of the tank ‘post-mortem’ tip
In the battle interface, additional equipment (camo net and binocular telescope) will now be shown.
Added the automatic removal of consumables that cannot be mounted with current tank set up
Added a notification sound for when the gun reticle is at its smallest
Changed the sound of hitting and damaging a tank module
Changed the sound of collision between a static object and tank with velocity higher than 10 km per hour
Added the sound of base capture notification
Added the spam filter for equal symbols, smiles and messages spamming in in-game chats
Added the option of mapping the controls on additional mouse buttons
Added the notification of an attempt to sell a tank, which cannot be purchased in the shop (PzKpfw V-IV, for example)
Added the notification of a successful screenshot
Added the notification of reaching the daily tank selling limit
Added notification of the attempt to resupply gold ammunition and consumables with gold or without it
Removed the control setting ‘Camera position’
The Caps Lock indicator is now enabled on the login screen
In the personal files of the tank crew all the achievements other than ‘Battle Heroes’ and Epic Achievements were removed
Fixed the representation of additional XP earned for the first battle during specials
Fixed and reworked the names of some American vehicles
Fixed and reworked the text of some interface tips and dialogue screens
Added the representation of awards received by World of Tanks on the login screen


System
Improved game performance on some PC configurations
Reworked the system of special effects; new effects for shots, hits and explosions
Added more settings for special effects
Improved game settings behavior when using Logitech keyboards and Alienware notebooks.
Fixed some troubles with running the game on multiscreen PC configurations
Completely reworked the mechanics of improved dynamic shadows
Added the new Antialising type – FXAA
Improved the quality of in-game voice chat
Added the ‘vignette’ effect
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IMPORTANT

Public Test #2 of Update v.7.0 Restart

10% Bonus Gold Promotion Ends Soon

Tanksgiving Special Now Active

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You Ask, We Reply #7
beasts_of_the_eastPM
#52
Nov 28, 2011 5:09 PM
[BE]Clan Rep Clan Account - Joined: Feb 18, 2010
Posts: 1037
Bitte ergänzen Sie die rot markierten Felder!god44 wrote:
hey guys was ingame when some guys started talking about a german gaming magazine giving out free codes for 750 gold and 1 day premium. so i checked it out and it works.
you dont have to so i would not use the email that is linked to your WOT account.---just me being cautious

http://www.gamestar.de/index.cfm?pid=2048



Use this!!! Hurry!!!!!
beasts_of_the_eastPM
#53
Nov 29, 2011 7:36 AM
[BE]Clan Rep Clan Account - Joined: Feb 18, 2010
Posts: 1037
They may have run out. It worked for me Gus and someone else earlier in the day. The promotion lasted until supplies ran out.
thedriver95PM
#54
Dec 01, 2011 6:42 PM
[BE]///TheDriver95 Colonel - Joined: Oct 02, 2011
Posts: 38
Planned Events for December!

-M4 and Matilda All Star event http://worldoftanks.com/news/875-m4-and-matilda-all-star/

-Around December 9th there will be an event around destroying High tier tanks

-Double event around the 16th for the "Battle of the Bulge"

-Humorous Art contest for Christmas

This are the ones I found posted on the site and I usually do updates so here's the link if you want to look for yourself http://worldoftanks.com/news/874-upcoming-events-december/
imposPM
#55
Dec 08, 2011 12:59 AM
[BE]IMPOS General - Joined: Jan 09, 2010
Posts: 257

superman01PM
#56
Dec 08, 2011 9:32 AM
[BE]///SuperM@n Assistant Clan Leader - Joined: Nov 05, 2009
Posts: 564
Nice! [BE] on top!!


Signature made by Damian

Semper Fidelis

betopherPM
#57
Dec 08, 2011 11:31 AM
[BE]///Topher Brig General - Joined: Jun 12, 2010
Posts: 166
Last night when we were doing a tank company we met someone who gave us a lot of advice

His advice was that we should stop wasting our time on tank companies and go out and start grinding in random battles. We need for clan wars is about 10 heavies usually no mediums and if mediums, use highest tier, no tank destroyers, and some arty but we need a majority of heavies.
If I missed something, please pm me what I missed and I will edit this.
the best revenge is massive success
beasts_of_the_eastPM
#58
Dec 08, 2011 4:43 PM
[BE]Clan Rep Clan Account - Joined: Feb 18, 2010
Posts: 1037
beasts_of_the_eastPM
#59
Dec 15, 2011 7:29 AM
[BE]Clan Rep Clan Account - Joined: Feb 18, 2010
Posts: 1037
Driver hooked me up with a mod from the WoT forums. I tried it and it works great. Even on 7.0 Heres a screenie:





and a bonus screenie for inspiration:



Last edited by: beasts_of_the_east Dec 15, 2011 7:42 AM
beasts_of_the_eastPM
#60
Dec 15, 2011 8:29 AM
[BE]Clan Rep Clan Account - Joined: Feb 18, 2010
Posts: 1037


See how good it works!! I killed 4 and 7 since the sniper mod!!

http://forum.worldoftanks.com/index.php?/topic/18340-adiyas-reticle-and-crosshair-120811/
Last edited by: beasts_of_the_east Dec 15, 2011 5:48 PM
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