cyberwarriorteam • PM |
Nov 06, 2010 8:28 AM
|
Cyber1
![]() Posts: 9 |
Test_SpawnRandomEntities : cmd : :
Test_StartLoop : cmd : : Test_StartLoop <loop name> - Denote the start of a loop. Really just defines a named point you can jump to. Test_StartScript : cmd : : Start a test script running.. Test_Wait : cmd : : Test_WaitForCheckPoint : cmd : : testhudanim : cmd : : Test a hud element animation. Arguments: <anim name> testscript_debug : 0 : : Debug test scripts. texture_budget_background_alpha : 128 : , "a" : how translucent the budget panel is texture_budget_panel_bottom_of_history_fraction : 0 : , "a" : number between 0 and 1 texture_budget_panel_global : 0 : : Show global times in the texture budget panel. texture_budget_panel_height : 284 : , "a" : height in pixels of the budget panel texture_budget_panel_width : 512 : , "a" : width in pixels of the budget panel texture_budget_panel_x : 0 : , "a" : number of pixels from the left side of the game screen to draw the budget panel texture_budget_panel_y : 450 : , "a" : number of pixels from the top side of the game screen to draw the budget panel tf2_feetyawrunscale : 2 : , "sv", "rep" : Multiplier on tf2_feetyawrate to allow turning faster when running. think_limit : 0 : , "sv", "rep" : Maximum think time in milliseconds, warning is printed if this is exceeded. thirdperson : cmd : : Switch to thirdperson camera. thirdperson_mayamode : cmd : : Switch to thirdperson Maya-like camera controls. thirdperson_platformer : 0 : , "cl" : Player will aim in the direction they are moving. thirdperson_screenspace : 0 : , "cl" : Movement will be relative to the camera, eg: left means screen-left thread_test_tslist : cmd : : thread_test_tsqueue : cmd : : threadpool_affinity : 1 : : Enable setting affinity threadpool_cycle_reserve : cmd : : Cycles threadpool reservation by powers of 2 threadpool_reserve : 0 : : Consume the specified number of threads in the thread pool threadpool_run_tests : cmd : : thumper_show_radius : 0 : , "sv", "cheat" : If true, advisor will use her custom impact damage table. timedemo : cmd : : Play a demo and report performance info. timedemoquit : cmd : : Play a demo, report performance info, and then exit timeleft : cmd : : prints the time remaining in the match timerefresh : cmd : : Profile the renderer. toggle : cmd : : Toggles a convar on or off, or cycles through a set of values. toggle_community : cmd : : Sets vgui panel on/off toggle_duck : cmd : : Toggles duck toggleconsole : cmd : : Show/hide the console. ToggleHTMLView : cmd : : Toggles HTMLView on or off trace_report : 0 : , "sv" : tracer_extra : 1 : , "cl" : tv_allow_camera_man : 1 : , "sv" : Auto director allows spectators to become camera man tv_allow_static_shots : 1 : , "sv" : Auto director uses fixed level cameras for shots tv_autorecord : 0 : : Automatically records all games as SourceTV demos. tv_autoretry : 1 : : Relay proxies retry connection after network timeout tv_chatgroupsize : 0 : : Set the default chat group size tv_chattimelimit : 8 : : Limits spectators to chat only every n seconds tv_clients : cmd : : Shows list of connected SourceTV clients. tv_debug : 0 : : SourceTV debug info. tv_delay : 30 : , "sv" : SourceTV broadcast delay in seconds tv_delaymapchange : 0 : , "sv" : Delays map change until broadcast is complete tv_deltacache : 2 : : Enable delta entity bit stream cache tv_dispatchmode : 1 : : Dispatch clients to relay proxies: 0=never, 1=if appropriate, 2=always tv_enable : 0 : , "nf" : Activates SourceTV on server. tv_maxclients : 128 : : Maximum client number on SourceTV server. tv_maxrate : 8000 : : Max SourceTV spectator bandwidth rate allowed, 0 == unlimited tv_msg : cmd : : Send a screen message to all clients. tv_name : 0 : : SourceTV host name tv_nochat : 0 : , "a", "user" : Don't receive chat messages from other SourceTV spectators tv_overridemaster : 0 : : Overrides the SourceTV master root address. tv_password : 0 : , "nf", "prot", "norecord" : SourceTV password for all clients tv_port : 27020 : : Host SourceTV port tv_record : cmd : : Starts SourceTV demo recording. tv_relay : cmd : : Connect to SourceTV server and relay broadcast. tv_relaypassword : 0 : , "nf", "prot", "norecord" : SourceTV password for relay proxies tv_relayvoice : 1 : : Relay voice data: 0=off, 1=on tv_retry : cmd : : Reconnects the SourceTV relay proxy. tv_snapshotrate : 16 : : Snapshots broadcasted per second tv_status : cmd : : Show SourceTV server status. tv_stop : cmd : : Stops the SourceTV broadcast. tv_stoprecord : cmd : : Stops SourceTV demo recording. tv_timeout : 30 : : SourceTV connection timeout in seconds. tv_title : 0 : : Set title for SourceTV spectator UI tv_transmitall : 0 : , "rep" : Transmit all entities (not only director view) ui_posedebug_fade_in_time : 0 : , "cheat", "norecord", "cl" : Time during which a new pose activity layer is shown in green in +posedebug UI ui_posedebug_fade_out_time : 0 : , "cheat", "norecord", "cl" : Time to keep a no longer active pose activity layer in red until removing it from +posedebug UI unbind : cmd : : Unbind a key. unbindall : cmd : : Unbind all keys. unpause : cmd : : Unpause the game. UpdateHTMLView : cmd : : Updates HTMLView address +use : cmd : : -use : cmd : : use : cmd : : Use a particular weapon Arguments: <weapon_name> user : cmd : : Show user data. user_context : cmd : : Set a Rich Presence Context: user_context <context id> <context value> user_property : cmd : : Set a Rich Presence Property: user_property <property id> users : cmd : : Show user info for players on server. v_centermove : 0 : , "cl" : v_centerspeed : 500 : , "cl" : v_ipitch_cycle : 1 : , "cheat", "rep", "cl" : v_ipitch_level : 0 : , "cheat", "rep", "cl" : v_iroll_cycle : 0 : , "cheat", "rep", "cl" : v_iroll_level : 0 : , "cheat", "rep", "cl" : v_iyaw_cycle : 2 : , "cheat", "rep", "cl" : v_iyaw_level : 0 : , "cheat", "rep", "cl" : vcollide_wireframe : 0 : , "cheat", "cl" : Render physics collision models in wireframe vcr_verbose : 0 : : Write extra information into .vcr file. vehicle_flushscript : cmd : : Flush and reload all vehicle scripts version : cmd : : Print version info string. vgui_drawfocus : 0 : : Report which panel is under the mouse. vgui_drawtree : 0 : , "cheat" : Draws the vgui panel hiearchy to the specified depth level. +vgui_drawtree : cmd : : -vgui_drawtree : cmd : : vgui_drawtree_bounds : 0 : : Show panel bounds. vgui_drawtree_clear : cmd : : vgui_drawtree_freeze : 0 : : Set to 1 to stop updating the vgui_drawtree view. vgui_drawtree_hidden : 0 : : Draw the hidden panels. vgui_drawtree_panelalpha : 0 : : Show the panel alpha values in the vgui_drawtree view. vgui_drawtree_panelptr : 0 : : Show the panel pointer values in the vgui_drawtree view. vgui_drawtree_popupsonly : 0 : : Draws the vgui popup list in hierarchy(1) or most recently used(2) order. vgui_drawtree_render_order : 0 : : List the vgui_drawtree panels in render order. vgui_drawtree_visible : 1 : : Draw the visible panels. vgui_message_dialog_modal : 1 : , "a", "cl" : vgui_togglepanel : cmd : : show/hide vgui panel by name. viewanim_addkeyframe : cmd : : viewanim_create : cmd : : viewanim_create viewanim_load : cmd : : load animation from file viewanim_reset : cmd : : reset view angles! viewanim_save : cmd : : Save current animation to file viewanim_test : cmd : : test view animation viewmodel_fov : 65 : , "cheat", "cl" : violence_ablood : 1 : : Draw alien blood violence_agibs : 1 : : Show alien gib entities violence_hblood : 1 : : Draw human blood |