foibos • PM |
Jul 26, 2009 5:43 PM
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Foibos
![]() Posts: 551 |
Thanks for bug report Rasp, forwarded to Wormbo. It's an early version, be tolerant please. How it does work? Citation:
"The first thing EvenMatch does is balance the team sizes. Then it tries to swap players to improve the skill balance until it can't reduce the PPH difference by swapping anymore. Only after that it actually changes player teams to apply the balance it determined." |
foibos • PM |
Jul 28, 2009 4:22 PM
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Foibos
![]() Posts: 551 |
EvenMatch has been updated again. Some bugs have been fixed (i. e. 1:16 teams), final message about winner of the previous round is being displayed.
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foibos • PM |
Oct 06, 2009 12:41 PM
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Foibos
![]() Posts: 551 |
Quick view to server's log, how the balancer works (match in SPAMBOX):
Balancing teams... FLOSKI* is currently on blue, 224.45 PPH >Undertaker< is currently on red, 320.43 PPH Figon/cze is currently on blue, 646.48 PPH Graetkiller is currently on red, 243.24 PPH Bad_Romance is currently on blue, 322.99 PPH fraorlando is currently on blue, 630.30 PPH jim is currently on red, 446.67 PPH Tropix_[ITA] is currently on red, 1782.85 PPH The_Real_Proxy is currently on blue, 786.42 PPH XIceSnake is currently on red, 969.95 PPH error is currently on blue, 481.10 PPH Sound is currently on red, 488.70 PPH ZumZum* is currently on blue, 1327.44 PPH Mishutka_LT is currently on red, 1259.60 PPH Wolfenherz(Ger) is currently on blue, 781.44 PPH Dutchvale* is currently on blue, 1197.80 PPH bullet is currently on red, 1024.47 PPH PyRaT_(GER) is currently on blue, 964.83 PPH Pegasus is currently on red, 1256.44 PPH -=VK=- is currently on blue, 1378.46 PPH Nagelfar is currently on red, 1047.72 PPH Red team size 10, combined PPH 8840.07 Blue team size 11, combined PPH 8741.71 Balancing team sizes... Red team size 10, combined PPH 8840.07 Blue team size 11, combined PPH 8741.71 Balancing team PPH... Swapping Pegasus (red) and Dutchvale* (blue), PPH diff. 58.64 Swapping >Undertaker< (red) and Bad_Romance (blue), PPH diff. -2.55 Red team size 10, combined PPH 8783.99 Blue team size 11, combined PPH 8797.80 Applying team changes... Moving Dutchvale* to red Moving Bad_Romance to red Moving Pegasus to blue Moving >Undertaker< to blue Teams rebalanced. Resetting team score stats... Resetting team scores... Reset Onslaught.
Last edited by: foibos Oct 06, 2009 12:43 PM
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jancsi33 • PM |
Oct 06, 2009 4:31 PM
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Jancsi.:LLS:.
![]() Posts: 217 |
Wow, cool, and it only happens under a few seconds. Wormbo rules lol.
Last edited by: jancsi33 Oct 06, 2009 4:35 PM
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m-knell • PM |
Oct 09, 2009 3:27 AM
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M-knell
![]() Posts: 130 |
I think it happens under just 1\32 second and even faster. This script is extremly light and simple for CPU and UT engine. Such simple math scripts are hard for humans only
![]() But idea and coding - this is realy awesome! Thanx to Foibos and Wormbo! |
crusha_k_rool • PM |
Apr 02, 2010 6:19 AM
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[GSPB]Crusha
![]() Posts: 926 |
Somehow I am not happy with the current 8 minutes of EvenTeams. It seems too low to me on most maps.
I pledge for 9 or 10 minutes to remove the hurry to win if you want to replay a nice map. Who is with me? Or finally try out UT2Vote with a rematch-vote option. ![]() ![]() |
vk__ • PM |
Apr 02, 2010 1:30 PM
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VK!*
![]() Posts: 460 |
+1 Crusha
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thomasito • PM |
Apr 02, 2010 1:35 PM
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Thomas!to*
![]() Posts: 221 |
you got my vote crusha
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xicesnake • PM |
Apr 02, 2010 2:59 PM
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[*]X!ceSnake
![]() Posts: 255 |
totally agreed for rematch vote crusha
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Last edited by: xicesnake Apr 02, 2010 3:01 PM
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foibos • PM |
Apr 03, 2010 10:29 AM
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Foibos
![]() Posts: 551 |
We started with 10 minutes, but some games on less popular maps were exhausting and full of complaints. Ok, let's try it again.
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