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Forum Home > Maps & mods > Converting CTF maps on ONS maps
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kentaroPM
#11
May 11, 2010 11:52 AM
Kentaro Member - Joined: Mar 21, 2010
Posts: 205
foibosPM
#12
May 11, 2010 11:54 AM
Foibos Member - Joined: Sep 04, 2008
Posts: 551
It's already in #2.
kentaroPM
#13
May 11, 2010 12:01 PM
Kentaro Member - Joined: Mar 21, 2010
Posts: 205
foibos wrote:
They just need refreshing with new vehicles (I prefer Omni factory). And you can find some very interresting maps everywhere, which need some bigger changes, like this one, suited for heavy modern weaponry.


I need the file "wb_skorbut_stats", what is not on the .zip ...
foibosPM
#14
May 11, 2010 12:15 PM
Foibos Member - Joined: Sep 04, 2008
Posts: 551
Most of files requied for any maps you can find on http://uz2.ut-files.com/. Download it and decompress (you can do it manually if you put the file into your System folder and type "ucc decompress somefilename.uz2").
kentaroPM
#15
May 11, 2010 12:34 PM
Kentaro Member - Joined: Mar 21, 2010
Posts: 205
Ah that's probably why i can't put hoverboards in SavoIsland!
But i don't understand how i can decompress them...
Can you re-explain it please?

EDIT: I found the UZTool, but don't success in do it work -_-"
Last edited by: kentaro May 11, 2010 12:47 PM
foibosPM
#16
May 11, 2010 1:08 PM
Foibos Member - Joined: Sep 04, 2008
Posts: 551
kentaroPM
#17
May 11, 2010 2:20 PM
Kentaro Member - Joined: Mar 21, 2010
Posts: 205
Ok, thanks Foibos.
Just an other problem -_-" : i success decompressing EONSLocustA.ukx
but i don't arrive to decompress EONSLocustSM.usx. Pff

EDIT: Don't understand why, but it works
Maybe soon the hoverboards!
Last edited by: kentaro May 11, 2010 5:12 PM
jancsi33PM
#18
May 11, 2010 4:07 PM
Jancsi.:LLS:. Member - Joined: Aug 06, 2009
Posts: 217
So many problems...

But back on the topic: I also recommend ceasing with Non Vehicle maps for now. There should be only a few on the server in my opinion, because as it's been said, many people play Onslaught because of the vehicles. If a Capture the Flag map is being converted into an Onslaught map then it will have a very big chance that it'll be NV...
Also, some maps could be removed from the server (ones that people don't like or being played extremly rarely maybe, just suggestions) so that there won't be way too many.
kentaroPM
#19
May 11, 2010 5:17 PM
Kentaro Member - Joined: Mar 21, 2010
Posts: 205
crusha_k_rool wrote:
VK posted a sketch here for a map you could build from scratch and it looked really interesting. It was post #34, but unfortunately the picture isn't longer available on ImageShack. Maybe VK could post the thing again, then you have something to work on. And if you need some help, then I can help you out and we make it a cooperative map again.


He sent me the link, but i need to learn mapping before!
Actually i just know the bases of the editor.
jancsi33PM
#20
May 11, 2010 5:38 PM
Jancsi.:LLS:. Member - Joined: Aug 06, 2009
Posts: 217
"Mappers' Corner" can help you out because I learned there from Crusha.
If you reread the whole topic then you can learn. But not all at once, of course!

Also, Crusha, as you saw, Kentaro modified SavoIsland with mostly pickups and I guess nodes but I don't know. So did you expect him to be a mapper who makes geometry (two towers) and other things? (for example lava at the bottom of the towers) Don't want to hurt ANY of you two and I'm not a troll or anything so don't misunderstand!

I guess you will be a good mapper Kentaro, but you have to learn first

Oh, one more thing: Crusha, could you please include everything in this?: crusha_k_rool wrote:
Cooperative map
-> in this case SavoIsland

The above is not so important so if you don't have time then you don't need to answer insantly! (But I guess it won't include much )
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