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Forum Home > Maps & mods > ONS-DayBreak-Q1
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foibosPM
#21
Sep 06, 2011 7:51 AM
Foibos Member - Joined: Sep 04, 2008
Posts: 551
Nodes 1 and 4 are almost invulnerable with current link setup. What about this one?

vk__PM
#22
Sep 06, 2011 2:40 PM
VK!* Member - Joined: Dec 02, 2009
Posts: 460
Update for Q2:

New link setup
New side base connected with both base
New nodes
New paths
To many new things ^^
http://BIT.ly/VKMAPDESIGN


vk__PM
#23
Sep 07, 2011 1:38 PM
VK!* Member - Joined: Dec 02, 2009
Posts: 460
Update;

From last version, few tweaks and adjustments. (new path)

V1

Enjoy
http://BIT.ly/VKMAPDESIGN


foibosPM
#24
Sep 08, 2011 8:10 AM
Foibos Member - Joined: Sep 04, 2008
Posts: 551
Found a bug: The attackers are sometimes spawning in enemy base after they took the primaries. Go-Kart probably isn't a best idea, Nebula or Fire Ant could do more there.
vk__PM
#25
Sep 08, 2011 12:38 PM
VK!* Member - Joined: Dec 02, 2009
Posts: 460
Daybreak edit;

fixed spawning
replaced 4 nodes by normal ones
all nodes take longer to build
optimized the map a bit
added spiders to the base where the redeemer was before
...
http://BIT.ly/VKMAPDESIGN


smalltown-ceonssPM
#26
Sep 09, 2011 3:47 AM
HeLLGaTe Member - Joined: Jun 24, 2011
Posts: 3
Absolutely agree gokart machines s..s i played it offline it does nothing useful for any player ,infact the eons scorpion does a lot i love this vehicle!the idea of including spider mines also is good!
StomboTown or Bitchspirit [img]http://image.www.gametracker.com/emotico
vk__PM
#27
Sep 09, 2011 10:31 AM
VK!* Member - Joined: Dec 02, 2009
Posts: 460
Edit;

New stairs and paths in both 'core' bases
Invisible pickup (not relic) u can use it in combination of a relic.
New medium superweapon "the Disturber" placed where the redeemer was before.
New weapon "Parasite"
Replaced gokart with fire scorp
...
http://BIT.ly/VKMAPDESIGN


Last edited by: vk__ Sep 09, 2011 10:47 AM
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