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crusha_k_roolPM
#61
Apr 16, 2011 1:18 PM
[GSPB]Crusha Member - Joined: Oct 13, 2008
Posts: 926
vk__ wrote:
On the picture, these static meshes disapear on low settings because probably Advanced>bSuperHighDetail in on.


That's no secret, the question is rather if this was done intentionally by you (should of course not be done for anything that collides) or if this happened because you copied the meshes from another map without knowing about the changed default settings. Because that's exactly why I wouldn't do it that way.
vk__PM
#62
May 01, 2011 4:16 PM
VK!* Member - Joined: Dec 02, 2009
Posts: 460
Currently working on Reichstag,

What is new so far:

New roads, new places, new nodes. Bigger than before
http://BIT.ly/VKMAPDESIGN


vk__PM
#63
May 02, 2011 7:39 AM
VK!* Member - Joined: Dec 02, 2009
Posts: 460
Its finished!

Whats new:

New vehicles including the alligator and the turtle
Phoenix

At least30% BIGGER wider AND 4 new nodes!

time+- 13 hours

Here a few screenshots from 2 sections of 4 total.











Kenny



http://BIT.ly/VKMAPDESIGN


Last edited by: vk__ May 02, 2011 10:56 AM
foibosPM
#64
May 02, 2011 8:38 AM
Foibos Member - Joined: Sep 04, 2008
Posts: 551
A few annoying things: Have you fixed the detail issues? Could you use the current versions of vehicles (Alligator, Turtle, Aegis, Firetank, Firehound, Firewolf... damn, what else have you changed Gorz ) available here? TMU only or some Scorps or Benders there? And the hedgehogs? Thanks!
vk__PM
#65
May 02, 2011 8:48 AM
VK!* Member - Joined: Dec 02, 2009
Posts: 460
Is there a new version of the alligator and turtle? newer than on s8?

What details please.

http://BIT.ly/VKMAPDESIGN


crusha_k_roolPM
#66
May 02, 2011 9:02 AM
[GSPB]Crusha Member - Joined: Oct 13, 2008
Posts: 926
vk__ wrote:
What details please.


Post #58
vk__PM
#67
May 02, 2011 1:41 PM
VK!* Member - Joined: Dec 02, 2009
Posts: 460
Uploaded and ready.
http://BIT.ly/VKMAPDESIGN


vk__PM
#68
May 03, 2011 3:23 PM
VK!* Member - Joined: Dec 02, 2009
Posts: 460
Update:

Based on yesterday's new link setup;

Re-enabled the circle building node.
Use of another link setup wich is less lianear

Cleaned up the mess at Reichstag building (picture below)








http://BIT.ly/VKMAPDESIGN


vk__PM
#69
May 22, 2011 2:26 PM
VK!* Member - Joined: Dec 02, 2009
Posts: 460
Update (final)


Fixed all fault codes and bugs (known). Crash free
Adjusted all static meshes and stuff.
Added an big railway track across the map.

Have fun!

http://BIT.ly/VKMAPDESIGN


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