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Forum Home > Call of Duty 4 Server > ClientSide Performance Tweak For Call of Duty 4
mikeownagePM
#1
ClientSide Performance Tweak For Call of Duty 4
Jun 16, 2008 6:25 PM
mikeownage Founder - Joined: Oct 06, 2006
Posts: 5
PunkBuster Tweak

This can really help a lot, especially on a PB server.

First, join a server and type pb_system in your control (ctrl alt ~). The default is typically 1.

If you have mouse lag or fluctuating FPS, try this:

In the game console, type:

/disconnect
/pb_system 0
/pb_writecfg

Then type /reconnect, if you disconnected from a server.

Some games use a / and others you just type the command without a / in front.

After you join a server, type in the console type pb_system to verify it changed to 0.

pb_system 0/1 does not turn PB on or off, it only changes the way PB uses memory and such.

Another command to tweak is pb_sleep -- some find pb_sleep 20 is best others say the max is best pb_sleep 500 -- it varies from system to system.

Snaps and sv_fps

In your autoexec.cfg put in: set snaps 40

Or in game, via the console, type: /snaps 40

Recommended entries for your autoexec.cfg:

// Network - http://ucguides.savagehelp.com/Quake3/connection.html

seta cl_maxpackets "125" // max packets 125 for optimal bandwidth use.

seta cl_packetdup "0" // If high PL - make 1.

seta snaps "40" // Leave this at 40, servers will adjust.

seta rate 25000 // DSL or Cable - leave this at 25,000 servers will adjust.

seta cl_timenudge 0 // Leave at 0 for less lag and less trouble.

Many servers, especially Quake 3, run sv_fps 30, your /snaps must be 30 or higher to match. If you set a snaps high, it will drop down to the server's sv_fps but if you set it too low, it will not raise to the server's sv_fps #.

Be sure to make sure your client has /snaps 40 that way your server will always match a server's sv_fps from 20 to 30.

Hope this helps someone out there.