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sailusPM
#1
The patch
Feb 06, 2009 2:09 PM
:H2K: Sailus Member / Admin - Joined: Dec 06, 2008
Posts: 270
appears to be out.
blindsidedPM
#2
Feb 06, 2009 2:17 PM
:H2K: blindsided Server Owner/Admin - Joined: Oct 27, 2008
Posts: 319
I tried it once, still couldn't quit smoking
blindsidedPM
#3
Feb 06, 2009 2:26 PM
:H2K: blindsided Server Owner/Admin - Joined: Oct 27, 2008
Posts: 319
It is indeed out:

So, lets see when our servers apply the patch, I will post that info here, in the meantime get ready.

Get patch [url=http://files.filefront.com/Call+of+Duty+World+at+War+v12+Patch/;13221272;/fileinfo.html]here

Patch 1.2 is coming to the PC players on Friday morning.
Here JD's Post:

Hello PC fans,

I am happy to say that we have entered Phase 5 of our PC Patching Process, and are preparing the patch for worldwide distribution!

As such, I wanted to shed some light on precisely what Patch 1.2 has fixed. But first, I’d like to introduce a NEW MAP we’ve included in this patch – Makin Day.

Items addressed in 1.2:
* Free Multiplayer Map! The tide is out and the sun is high – this daytime version of Makin sheds new light on the battle!
* Fixed exploits that allowed for power ranking servers.
* Fixed router related server authentication errors.
* Fixed HTTP Redirect functionality for downloading mods
* Fixed sound device crashes stemming from Emulated Sound Devices
* Fixed exploit which allowed players to color their name tag.
* Hits now register properly while targeted player is leaning.
* Enabled /cg_drawfps in multiplayer games.
* Fixed command-line +connect functionality.
* /cg_fov no longer resets to the default value in between matches.
* Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
* "Accept Game Invite" is bound to its default key, F10.
* Implemented fix for attempting to join password protected servers from the server browser.
* Fine tuned Bolt-Action Rifles for balance.
* Screenshots no longer overwrite each other.
* Fixed various multiplayer map related issues and exploits.

We are aware that /record is not on this list, but are happy to say we’ve already begun working on a Patch 1.3 which will address /record. More details on that patch will emerge after the 1.2 release.

So get ready to get your frag on – Patch 1.2 is releasing TOMORROW, Feb. 6th 2009! Mirrors should start being made available in the morning, PST.

Regards,
-JD
Last edited by: blindsided Feb 06, 2009 2:29 PM
blindsidedPM
#4
Feb 06, 2009 3:03 PM
:H2K: blindsided Server Owner/Admin - Joined: Oct 27, 2008
Posts: 319

Okay, my server is upgraded with the latest patch.
secretagentPM
#5
Feb 06, 2009 4:30 PM
:H2K: Arrogant Bastard Co-Founder / Sever Owner - Joined: May 02, 2008
Posts: 96
Nice,

I'll be applying the patch shortly. I knew there was something wrong with the bolt action rifles. Makin Day map, Great! Now we don't have to hear Fallen & Blacker saying they can't see anything. LOL. I can't wait to play now.