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Forum Home > Zombie News > 3/4/2009 Adjustments
h-bombPM
#1
3/4/2009 Adjustments
Mar 04, 2009 11:52 PM
{KK}H-Bomb Founder/Web Master/Server Master - Joined: Jan 06, 2009
Posts: 13
Yo,

Today I decided to change it up as I just do not think that the dynamic variablity, even maxed out with the other variables that can be adjusted, gives enough zombies for a larger crowd to deal with (>5 at any rate) so starting today we will experiment with 10 waves increasing by 100 hungry zombies each wave for a total of 1000 by wave 10 to yield a grand total of 5500 per map.

This is partly unfair to a single player unless he is on a good camp map, so for now I have disabled the anticamp factor on the mod to try and make up for it. But, really I don't want it to be beatable by a single person, but they can still push deep into enemy territory, I made it to level 9 (900 rats) by myself on Bog tonight, which is a HARD map to play by yourself, no camp spot. This seems just about right and fair.

If any of you have any questions feel free to contact me, hbomb@kimmellskrayzhouse.clanservers.com

We may adjust the setting later of course!