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Forum Home > COD4 > OPRC .CFG
b1nar1PM
#1
OPRC .CFG
Jul 13, 2012 7:45 PM
OP|RC B1NAR1 Founder - Joined: Jul 13, 2012
Posts: 7
ESTE ES EL ARCHIVO .CFG DEL SERVER OPRC

CODE FOR OP|RC SERVER


//================================================================
// General Settings
//================================================================
// Log
set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "1"

// Network
set net_port "28960"
set com_hunkMegs "512"
set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications

// Server Network Mode
set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet

// Master servers
set sv_master1 "cod2master.activision.com"
set sv_master2 "cod2authorize.activision.com"
set sv_master3 "cod2master.infinityward.com"
set sv_master3 "cod2update.activision.com"
set sv_master4 "master.gamespy.com:28960"
set sv_master5 "master0.gamespy.com"
set sv_master6 "master1.gamespy.com"
set sv_master7 "clanservers.net"
set sv_gamespy "1"

// Password
set rcon_password "****" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots


// Slots para jugadores
set sv_maxclients "14" // MAX server player slots, this is TOTAL player slots
set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public slots

// Ping
set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
set sv_maxping "250" // MAX player ping on CONNECT, any higher and player isnt allowed to connect

set sv_allowdownload "1"

seta sv_wwwDownload "1"

seta sv_wwwBaseURL ""

seta sv_wwwDlDisconnected "0"

// Rate
set sv_maxRate "5000"


//Game mode HARDCORE
set sv_punkbuster "0"
set scr_hardcore "1"
set scr_friendlyfire "0"
set scr_freelook "1"
set scr_killcam ""
set scr_spectateenemy "1"
set scr_allow_vote "0"


// Todos contra todos
set scr_dm_scorelimit 2000
set scr_dm_timelimit 20
set scr_dm_roundlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay 1
set scr_dm_waverespawndelay 8


// Dominacion
set scr_dom_scorelimit 2000
set scr_dom_timelimit 0
set scr_dom_roundlimit 1
set scr_dom_numlives 0
set scr_dom_playerrespawndelay 1
set scr_dom_waverespawndelay 0


// Duelo a muerte por equipos
set scr_war_scorelimit 2000
set scr_war_timelimit 20
set scr_war_roundlimit 1
set scr_war_numlives 0
set scr_war_playerrespawndelay 1
set scr_war_waverespawndelay 0

// Sabotoge
set scr_sab_scorelimit 3
set scr_sab_timelimit 10
set scr_sab_roundlimit 0
set scr_sab_roundswitch 1
set scr_sab_numlives 0
set scr_sab_bombtimer 30
set scr_sab_planttime 2.5
set scr_sab_defusetime 5
set scr_sab_hotpotato 0
set scr_sab_playerrespawndelay 1
set scr_sab_waverespawndelay 0

// Cuartel general
set scr_koth_scorelimit 250
set scr_koth_timelimit 15
set scr_koth_roundlimit 1
set scr_koth_roundswitch 1
set scr_koth_numlives 0
set scr_koth_playerrespawndelay 0
set scr_koth_waverespawndelay 0
set koth_autodestroytime 60
set koth_spawntime 0
set koth_kothmode 0
set koth_capturetime 20
set koth_destroytime 10
set koth_delayPlayer 0
set koth_spawnDelay 60

// Buscar y destruir
set scr_sd_scorelimit 10
set scr_sd_timelimit 2.5
set scr_sd_roundlimit 0
set scr_sd_roundswitch 3 // rounds between switching teams
set scr_sd_numlives 1 // elimination
set scr_sd_bombtimer 45
set scr_sd_planttime 5
set scr_sd_defusetime 5
set scr_sd_multibomb 0
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay 0



//Rotacion de mapas op|rc Server Mex1
set sv_mapRotation "gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"

// Helicopter Settings
set scr_heli_armor "100"
set scr_heli_armor_bulletdamage "0.3"
set scr_heli_attract_range "4096"
set scr_heli_attract_strength "1000"
set scr_heli_hardpoint_interval "180"
set scr_heli_health_degrade "0"
set scr_heli_loopmax "1"
set scr_heli_maxhealth "1" //set this to 1=helo can be shot down with pistol. 1300= default
set scr_heli_missile_engage_dist "2000"
set scr_heli_missile_friendlycare "256"
set scr_heli_missile_max "3"
set scr_heli_missile_regen_time "10"
set scr_heli_missile_rof "5"
set scr_heli_missile_target_cone "0.3"
set scr_heli_rage_missile "5"
set scr_heli_target_recognition "0.3"
set scr_heli_target_spawnprotection "5"
set scr_heli_targeting_delay "0.5"
set scr_heli_turret_engage_dist "1000"
set scr_heli_turret_spinup_delay "0.75"
set scr_heli_turretClipSize "0" //this is the critical item, set to 0, helo doesn't fire. Default is 40.
set scr_heli_turretReloadTime "1.5"
set scr_heli_visual_range "3500"


exec guns.cfg