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NEWS
Smoke grenades from aborigen (on Antigua)...
When you parachute in right after first arriving at the mission, aborigen marks his position by throwing a red smoke grenade.
Apr 16, 2024 8:49 AM
New sidemission type, sea devil capture
Find and capture the "sea devil" (USA gun-boat). Example (not full).
Jan 13, 2024 10:03 AM
Sea patrols in action!
Marine patrols in action.
https://youtu.be/E_jktlRSZzg
https://youtu.be/gw7pOPvUvjA

Jul 15, 2023 6:38 PM
Antigua is on air!
From 16 April 2023 all player are arrived to the small isle Antigua and have to find the way to the base!
Learning video (in Russian) : https://youtu.be/zNNqmi27BFo
Apr 15, 2023 5:43 AM
Next interesting feature will be Antigua initial drop
Imagine the very first arrival, not at a base near Paraiso, but in Antigua, with the aim of reaching a base occupied by a small enemy force and liberating it before the main US invasion begins.
As only you complete this short task, you will arrive to the base all next times in the mission.

Since the beginning of September, the second (smaller and easier) part of this promised feature has already been implemented. At the beginning, you don't arrive at the base, but are ejected with a parachute near Somato. Or somewere else, depending on your parachute type.
After landing (if successfull) you have to make your own way to the base. After reaching base your respawn is produced at the base/MHQ, as it was originally coded by Xeno the Great!
Mar 28, 2022 5:55 AM
DOSAAF is in use from now!
Last big improvement in the mission is DOSAAF vehicles near finished battle field. DOSAAF (ДОСААФ) means Voluntary Society for Assistance to the Army, Aviation and Navy (Добровольное Общество Содействия Армии, Авиации и Флоту). Twas a kind of USSR military training system for the civilian population.<br><br>

P.S. In start time this feature was named as "Prizes On Battlefields" (instead of base ones) (POB)!
Nov 23, 2021 2:40 AM
Teleport influenced by ferro-magnetic mass and MHQ damage near receiver point
In follow mission runs any teleportation will be influenced by ferro-magnetic masses posed near receiver point and by teleporter vehicle damage too.
Shift distance for tele-jump depends on the number of iron armored vehicles near and their distance to the MHQ. Damage of teleporter vehicle influence directly as (20 m * (danage vehicle)).
Oct 24, 2021 9:22 AM
Lighthouse / Intro
1. Lighthouses make appropriate sounds at night.
2. Most items of intro music are now labeled in lower left corner duding login flight.
3. TV-Tower now can be killed only by manual blasting, not from any canon or any other weapons/vehicle strikes.
4. New type of ssecondary mission in towns - search and destroy secret sabotage stashes.
5. New score system in main towns. Now you get victory prize up to the +40 only when struggle in near town neigbourhood (+150 м. outer space of boundary) and only by direct killing with rifle, not from any vehicle.
Sep 23, 2021 9:56 AM
Happy a New Year!!!
Dec 31, 2020 12:16 PM
Added flares on base invasion , fixed AI entering planes
1. Added the yellow flares over the place where the siren sounds when saboteurs are detected at the base.
2. AIs are no longer able to fly planes because it leads to frequent accidents and crashes.
Dec 24, 2020 3:56 AM
SPPM (Assembly Point for Damaged Vehicles) markers
Added SPPM (Assembly Point for Damaged Vehicles) markers. You can add and update them. Clear procedure works automatically.
Oct 09, 2020 4:59 PM
Current mission state
SPPM near Arcadia:
Rahmadi is 17th town sieged by enemies. Ceres-de is on the base.
May 17, 2020 4:55 AM
The first mission in 2020 is expected around January 10
The server is temporarily stopped. After repair procedures, it will work again! The estimated recovery date is January 10.
Jan 04, 2020 11:00 AM
New mission started at 25-SEP-2019, Wednesday
First town - Mataredo, rare case!
Some intro:


Sep 26, 2019 1:12 PM
Next mission (22 targets) reached 10th one
...
May 23, 2019 1:59 PM
New mission, 13th town targeted
Started at Thursday?

Dec 01, 2018 2:53 PM
New mission (22 targets) started 2018-OCT-14
1st target was Dolores. Current 9th one is Corazol, largest city of the island.
Photo of Gulan (smallest settlement) siege: .

The battle of veterans:
Oct 17, 2018 7:35 AM
New mission started on 16 of September, 22 towns
Pacamak ... ... ... Masbete, what is next target?
Sep 20, 2018 6:05 PM
New mission started
Still not initialized, so 1st town name not known.
New features added:
1. Repaired bonuses
2. BMD removed from bonuses
3. UH60 M2 added in list of patrol helis
4. The opening height of the round parachute when jumping from the base is reduced to 1.5. time's
Aug 20, 2018 4:38 AM
Again new mission started at evening of August 10th
Admin is out and be on duty only in Monday, 13th of August! Best wishes!
Aug 10, 2018 11:08 AM
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GAME SERVERS
There are no servers assigned to this clan.
About Us
We are a small group of Warsaw Pact soldiers trying to liberate the little island of Sahrani from the black designs of the Western Jewish-Financial Mafia (see information in the notebook on the map).

To join us, you need: ARMA 1.18, an ACE 1.09 mod, and a delayed parajump at the big airfield near the town of Paraiso.
And a few mandatory rules: always leave one of the MHQs on the airbase, don't generate garbage on the base, return all vehicles to where they were before, never kill vehicles on the base/SPPM.

On the server you will see unique GRUe missions (find and deliver a map from an occupied city), hear over 200 specially directed sounds, meet strong AA defenses, rugged artillery observers and real friends! You also get to be in the skin of a GDR or Cuban volunteer. And so on an [show more]
Links
Сайт "Красные инженеры" (на русском)
Red Engineers site (English translate)
CALENDAR
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GAME RANKING
World Rank
2290th out of 142070
98th
Game Rank
ArmA Armed Assault ArmA Armed Assault 2