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chipmunkspiderPM
#1
Cool Binds
Mar 12, 2010 5:51 PM
Non-member Joined: Feb 23, 2010
Posts: 179
Add any cool binds for console you have here

Last edited by: chipmunkspider Apr 15, 2010 5:47 PM
chipmunkspiderPM
#2
Mar 12, 2010 5:52 PM
Non-member Joined: Feb 23, 2010
Posts: 179
the following will spawn you explosive rounds at the touch of a button. To customize it, just change the menu options.

Props for this find goes to Damian Payne

bind kp_leftarrow "goods; menuselect 9; menuselect 9; menuselect 9; menuselect 9; menuselect 9; menuselect 2"
cpt-eaglePM
#3
Mar 14, 2010 9:14 AM
cpt.eagle Server Owner - Joined: Mar 04, 2010
Posts: 128
Well, i have a good one. but it is only working if you are a higher admin. "sm_spawn_weapons" You only get up the menu of wepons. And i like it coz the i dont need to type !goods or !tanbuster or open admin menu just to get another wepon
chipmunkspiderPM
#4
Mar 14, 2010 1:24 PM
Non-member Joined: Feb 23, 2010
Posts: 179
a couple nifty ones only working inside #15 at the moment until some small bugs are worked out. These only work for admin.

sm_swapmenu - bring up a menu to swap players between survivors or infected

sm_possessed <target>
For about 15 seconds, the targeted player will emit strange sounds (low pitch jockey laugh), shake side to side (similar to the sm_drug effect), and they will rapidly change colors.
It can be very annoying to the targeted player, so use sparingly.

!tt or /tt - take over a tank and control it. when done you will remain on the infected team and auto-takeover another special infected if there are no other tanks. use the sm_swapmenu to change yourself back to survivors.

shadowhunter12PM
#5
Apr 14, 2010 8:50 PM
Non-member Joined: Apr 14, 2010
Posts: 4
For the !goods menu, you can just use the command say !goods it works the same but it comes up in the chat. also, the say and the say_team both work to say anything in the chat.
apakolypsePM
#6
May 03, 2010 12:41 AM
Non-member Joined: Apr 29, 2010
Posts: 57
heh i like the fact that if you do /goods instead of !goods or /laseron isntead of !laseron it makes it so it dosn't appear in chat and throws everybody off
beavlee123PM
#7
May 06, 2010 11:36 AM
Non-member Joined: Mar 11, 2010
Posts: 72
These are admin only commands

Melee reach by default is 700
use this to extend it.

sm_cvar melee_range 4400
(any number will do, 9999999999 actually works)

Forcing all zombies to be jimmy gibs jr on the mall final

sm_cvar z_forcezombiemodelname common_male_jimmy

sm_cvar z_forcezombiemodel 1

They are extremely hard to kill with guns but melee takes them down in one shot.

use sm_cvar z_forcezombiemodel 0 to turn it off


Playing music for all players

sm_play @all music\flu\jukebox\portal_still_alive.wav

sm_play @all music\flu\jukebox\re_your_brains.wav

If you are going to use these please, please do not put the coding in twice. It will play the song twice and they will overlap It is extremely annoying.

here's a funny one for left 4 dead 1 i haven't tried it on 2 yet.

bind i "toggle_duck;vocalize eatpills"

you'll squat down and moan, it's good stuff for players that like to tbag dead people.


Last edited by: beavlee123 May 06, 2010 11:39 AM
geeklocoPM
#8
May 06, 2010 12:14 PM
Geek_Loco Clan Leader - Joined: Apr 25, 2009
Posts: 231
Actually Melee reach is by default less than 50 I think, we jacked it up to 700 for the Turbo default.

chipmunkspiderPM
#9
May 07, 2010 4:13 PM
Non-member Joined: Feb 23, 2010
Posts: 179
for people new to building, they can download the file from the link below, put it in their L4D2 Configs folder, and while ingame type exec props. it will bind their numberpad keys to binds

http://www.4shared.com/file/XpvUJC9e/props.html



basic coding is just this. nothing fancy, it just auto-binds a couple things

bind kp_end "prop_dynamic_create props_swamp\boardwalk_128.mdl";

bind kp_downarrow "prop_dynamic_create props_fortifications\barricade001_128_reference.mdl"

bind kp_pgdn "prop_dynamic_create props_crates\static_crate_40.mdl";

bind del "ent_remove"

bind kp_leftarrow "prop_dynamic_create props_doors\checkpoint_door_01.mdl"

bind kp_5 "prop_dynamic_create props_swamp\ferry.mdl"

bind kp_home "prop_dynamic_create props_junk\dumpster_2.mdl"

bind kp_uparrow "prop_dynamic_create props_unique\wooden_barricade.mdl"

bind kp_pgup "prop_dynamic_create props_exteriors\wood_stairs_120.mdl"

bind kp_ins "prop_dynamic_create props_fortifications\concrete_barrier001_128_reference.mdl"

bind kp_del "prop_dynamic_create props_fortifications\police_barrier001_128_reference.mdl"

bind kp_plus "prop_dynamic_create props_urban\fence_cover001_128.mdl"

bind kp_minus "prop_dynamic_create props_doors\checkpoint_door_02.mdl"

bind kp_multiply "prop_dynamic_create props_doors\shackwall01.mdl"

bind kp_slash "prop_dynamic_create props_fortifications\concrete_wall001_96_reference.mdl"

bind leftarrow "ent_rotate 90";

bind uparrow "ent_rotate 180";

bind downarrow "ent_rotate 270"
kagegekidoPM
#10
May 07, 2010 4:19 PM
Non-member Joined: Mar 10, 2010
Posts: 146
NOOOOOOO CUP!!! WE DONT NEED PEOPLE KNOWING THE FORBIDDEN ART OF BUILDING (random) STUFF!
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