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Forum Home > GENERAL SETTINGS FOR UT 2004 INVASION > noobynoobydoo's game keys
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maximierenPM
#1
noobynoobydoo's game keys
Feb 07, 2010 2:27 AM
SC>Noobynoobydoo Clan Member - Joined: Jan 24, 2010
Posts: 89
These keys helps you to turn on an artifact faster. Just press the key to turn it on, and press again to turn off.
http://image.www.gametracker.com/emoticons/smiley.gif

g for globe
h for triple
k for flight
n for magnet

mouse wheel 'click' for going through artifacts (same as [ key)


How to make it work:

Type these into consule and press enter after each one. Once they are entered they can be used in the game.
( To access consule, press ` or tab, not ' or ".
Also, if you don't want to type them, then use the copy and paste method. Open consule using '. Highlight each item here, press Ctrl-V at the consule prompt, and then press enter. )

set input g SelectGlobe | InventoryActivate
set input h SelectTriple | InventoryActivate
set input k SelectFlight | InventoryActivate
set input n SelectMagnet | InventoryActivate
set input middlemouse previtem

If you need any help, send me a message.
dvn7PM
#2
Apr 17, 2010 11:57 PM
SC>[sd]dvn Clan Member - Joined: Apr 11, 2010
Posts: 8
Found one for the Magic Weapon Maker:

Set Input x SelectMwm

You could set this to automatically activate, but I didn't. I use a separate button (mouse thumb button) for InventoryActivate which I actually bind as ActivateItem. It's the same thing.
Last edited by: dvn7 Apr 18, 2010 12:17 PM
maximierenPM
#3
Apr 18, 2010 2:28 AM
SC>Noobynoobydoo Clan Member - Joined: Jan 24, 2010
Posts: 89
Thanks dvn!:D

This is the medic one for healing sphere:

set input j SelectSphereRegeneration | InventoryActivate
lord-azmodanPM
#4
Apr 18, 2010 11:47 AM
SC>Azmodan Clan Member - Joined: Jan 15, 2010
Posts: 143
awsome, did you find one for the lifeburst too?
dvn7PM
#5
Apr 18, 2010 6:41 PM
SC>[sd]dvn Clan Member - Joined: Apr 11, 2010
Posts: 8
I did find one for Life Burst. Actually, I made it up after spending some time looking for the Life Burst command. It may seem like kind of a kludge, but it works.

Set Input x SelectSphereRegeneration | PrevItem | ActivateItem


Explanation: First switch to Sphere of Regeneration, and then to the previous artifact which is Life Burst. Then set 'er off!

*A caveat - This assumes that the 3 medic artifacts - Medic Weapon Maker, Burst, and Sphere - always appear in the same order. I believe they do, but verify this for yourself. Ok?

If you're concerned about the order of the artifacts, and you think this might inadvertently switch to Medic Wep Maker and make a medic wep out of another wep you hadn't intended, then leave off the last part of the command - ActivateItem. You can, and probably do, have that command bound to another button/key for positive control over activation. As I mentioned, I use a thumb button on my mouse to activate things. That said, I'm good with the command as I've presented it above.
Last edited by: dvn7 Apr 18, 2010 6:43 PM
lord-azmodanPM
#6
Apr 18, 2010 8:42 PM
SC>Azmodan Clan Member - Joined: Jan 15, 2010
Posts: 143
well there is a certain order in the artifacts for a medic, first is medicweapon maker, followed by all artifacts that you found, then sphere, then burst, then kill pets, then the highest pets you have down to pupea and back to the medic weapon maker

so your command should always work. And i still think keybind for medic weapon maker is useless:P
dvn7PM
#7
Apr 19, 2010 12:27 AM
SC>[sd]dvn Clan Member - Joined: Apr 11, 2010
Posts: 8
lord-azmodan wrote:
...And i still think keybind for medic weapon maker is useless:P


Thinking doesn't necessarily make is so.
Last edited by: dvn7 Apr 19, 2010 12:28 AM
lord-azmodanPM
#8
Apr 19, 2010 9:26 AM
SC>Azmodan Clan Member - Joined: Jan 15, 2010
Posts: 143
I made a keybind for scaarj, select sphere+5times previtem+activate. Work fine but if you press the button a few times very quickly it doesn't get enough time to select the scaarj and just activates anything^^
maximierenPM
#9
Apr 19, 2010 10:29 AM
SC>Noobynoobydoo Clan Member - Joined: Jan 24, 2010
Posts: 89
lord-azmodan wrote:
.... if you press the button a few times very quickly it doesn't get enough time to select the scaarj and just activates anything^^


LOL .

Should that be called "artifact lag"?
Last edited by: maximieren Apr 19, 2010 10:56 AM
maximierenPM
#10
Apr 19, 2010 10:45 AM
SC>Noobynoobydoo Clan Member - Joined: Jan 24, 2010
Posts: 89
Here are two Adren key bindings:

Empower Weapon Enchantment +1:
set input x SelectPlusOne | inventoryactivate
( For example, it changes a +10 vorpal shock to a +11 )

Double Magic Enchantment:
set input x SelectDouble | inventoryactivate
( For example, it makes a +22 vorpal shock


And this is a Teleporter key binding.
set input x SelectTeleport | inventoryactivate
Last edited by: maximieren Apr 19, 2010 10:58 AM
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