GameTracker.com Teams > The Dutch Rebels ® > Forum > General > Lag veroorzaakt door ANTI-lag? errrrrrrr.....whatever, maar lees toch maar ff
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Forum Home > General > Lag veroorzaakt door ANTI-lag? errrrrrrr.....whatever, maar lees toch maar ff
struykertPM
#1
Lag veroorzaakt door ANTI-lag? errrrrrrr.....whatever, maar lees toch maar ff
Nov 26, 2011 9:56 AM
struykert Rebel - Joined: Sep 01, 2011
Posts: 100
We hebben allemaal gemerkt dat MW3 lagged als een moeder. Ik kan zelfs met pinpoint accuracy waarnemen wanneer ik de host ben (ja Cryonic, echt waar).

Deze ellende wordt veroorzaakt door "anti-lag", d.w.z. de spelers met de beste verbinding en beste hardware worden "geknepen" om het spel gemiddeld minder te laten laggen.

Zie voor verdere uitleg en wat je d'r aan kan doen:
http://forums.steampowered.com/forums/showthread.php?t=2253196
lovewarPM
#2
Nov 26, 2011 12:40 PM
Love ® Owner - Joined: Feb 21, 2011
Posts: 289
Ik start meteen mn commodore 64 weer op!! Krijg nou wat.. Daar bouwen we geen high end gaming pc voor...
Remember, it's a fucking lifestyle...

mustanggt750PM
#3
Nov 26, 2011 3:29 PM
Non-member Joined: Aug 14, 2011
Posts: 58
wat? heb nergens last van en alles staat op het hoogst
pindakaas2PM
#4
Nov 28, 2011 1:47 PM
Pindakaas Rebel - Joined: Feb 21, 2011
Posts: 140
Geen last van in BF3
Hell Yeah
cryonicwarPM
#5
Apr 13, 2012 10:28 AM
Cryonic Rebel - Joined: Feb 09, 2009
Posts: 99
Config File Tweaks:
If you were to move your config file out to your Windows desktop then the game would not use that one but would build a new config file with default settings the next time the game is started up. Config file location likely at one of these places:
C:\Program Files\Steam\steamapps\common\call of duty modern warfare 3\players2\config_mp.cfg
C:\Program Files (x86)\Steam\steamapps\common\call of duty modern warfare 3\players2\config_mp.cfg
Right-click it, choose "Open With..." and select Wordpad (not Notepad). When you're done making changes do "Save" rather than doing "Save As" so that the file extension won't get changed from being cfg.
ai_corpseCount "4" * -- number of dead bodies visible at any moment
cg_brass "1" -- to stop the visibility of shells ejecting from your gun set this to "0" instead
cg_chatTime "18000" -- length of time a line of chat stays visible before disappearing. "12000" is default. If you set this to "0" you won't see any chat at all.
cl_enableDedicatedServerBrowser "2" * -- set this to make your game menu show you the dedicated servers you can join. They are hidden by default. Alternatively use game menu method to make the list show.
cl_maxPing "125" (or lower) -- makes the game find you a game lobby with a better ping. The default is "800".
cl_mouseAccel "0" -- set this before using your gaming mouse software to set a high mouse report rate.
cl_packetdup "0" * -- number of duplicate packets you send to server. "2" is default.
r_aaMaxQuality "0" -- for antialiasing transparency. The effect may be too subtle to be noticeable. Default value is "0". Foliage may appear slightly better-looking with higher values but perhaps not worth it due to performance loss incurred.
r_aaSamples "2" (?) -- this is the amount of fullscreen antialiasing. The default value is "2". If this is set to "2" then you've got 2x AA. You can use the game's AA in conjunction with the FXAA in NVidia driver 295.18.
r_autopriority "0" -- this is default and makes your game run at High Priority. If you set this to "1" instead it'll make the game run at Normal Priority at least part of the time and your machine will be at a lower performance state during the time the game is determining the Antilag handicap to apply to you. Test this to decide. Results vary on different PC's.
r_depthPrepass "None" (same as setting "0") -- this is default and best left that way because of the performance impact but you could use this to give a depth effect by setting "All" (same as setting "2"). If you set it to "World" (same as setting "1") then the depth effect is only for the background scenery that is in the distance far beyond the playable map area.
r_distortion "0" -- disables a blurry visual effect
r_dof_enable "0" * -- same thing as disabling Depth of Field in game's menu. Snipers may want this set to "1" though.
r_imageQuality "0" * -- highest quality setting (same as setting Image Quality Native in game graphics menu)
r_preloadShaders "0" -- this is default. If set "1" all shaders load prior to match rather than some during.
r_rendererPreference "Default" -- olders card may benefit by changing to "Shader model 2.0" instead.
r_texFilterAnisoMax "4" -- "4" is default. "1" was original default before first patch. For best performance leave at default although game may ignore this value anyway and just go by the AnisoMin value (see description below).
r_texFilterAnisoMin "1" * -- "1" is default. Higher values will give a better-looking game. If set to "2" you'll have 2x Anisotropic. Game seems to ignore the AnisoMax value (above). For performance reasons it's better to improve game looks with higher antialiasing values and the use of transparency antialiasing instead.
ragdoll_enable "0" * -- disables all ragdoll effects rather than limiting them with max-simulating (see below)
ragdoll_max_simulating "8" -- limits number of things tossed around. Better to set ragdoll_enable to "0" instead.
rate "23000" (?) -- default is 25000 but 23000 may seem to "tighten up" the netcode and stop you from getting flooded with too much data from the server. Flood causes lag.
sensitivity "(?)" -- the amount of twitch in your mouse. Adjust to preference.
sm_enable "0" * -- same thing as disabling Shadows in game's menu
sm_maxLights "0" * -- will reduce number light flashes, may improve fps some claim. "4" is default.
snd_cinematicVolumeScale "(?)" -- this setting doesn't work. You can get rid of music by renaming the "mssmp3.asi" file in the game's miles folder. A Steam file check later might put the correctly-named file back.
snd_enableEq "1" -- lets the game process sound equalization.
snd_khz "44" or "48" (?) -- 44 is the game's default value. It may benefit you to change to the same KHz value that Windows uses to match this for compatibility or perhaps change this config file value to "48" instead.
pindakaas2PM
#6
Apr 13, 2012 2:24 PM
Pindakaas Rebel - Joined: Feb 21, 2011
Posts: 140
Dit bericht wat ik trouwens ook in mijn mailbox had ziet er behoorlijk uit als virus-spam !

Waar gaat het eigenlijk over ?
Hell Yeah