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Random Damage Removed!!
i am making use of the new cvar that valve added that allows me to remove the random damage that is assigned to every weapon hit... all weapons now do the same amount of damage every time... this does not effect distance modifiers... (damage still increases as distance to target decreases...

please let me know if u all like this or not... i will reverse the effect if the clan does not approve...

thanx for input!

-DPK-
Posted by cybersquare420
Feb 04, 2009 9:46 AM
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