| tdcmatrix • PM |
Jul 28, 2013 10:53 PM
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{TDC}Matrix
Posts: 91 |
I will be looking at switching the server over to UTComp next weekend.
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| tdcmatrix • PM |
Aug 02, 2013 3:39 PM
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{TDC}Matrix
Posts: 91 |
UTComp is up and running with strict controls at the moment
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| perfectflaw • PM |
Aug 03, 2013 3:43 PM
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{TDC}Flaw
Posts: 38 |
http://ut2004.elmuerte.com/NoMut#mutNoMut
Found this. Maybe it can be used to remove the pickups in game since UTComp has the bug of showing weapons in Instagib. |
| tdcmatrix • PM |
Aug 03, 2013 5:28 PM
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{TDC}Matrix
Posts: 91 |
Yep, did see that..have it here problem is, it doesn't create the entry in the ini..so not sure if it supports the current patch
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| perfectflaw • PM |
Aug 03, 2013 6:04 PM
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{TDC}Flaw
Posts: 38 |
Looks like UTComp 1.6 is OK...The problem started with 1.6a and never got fixed, I spose...
I put 1.6 on and started up an Instant Action and all was well... |
| tdcmatrix • PM |
Aug 04, 2013 9:52 PM
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{TDC}Matrix
Posts: 91 |
Odd, so I was checking out the server browser and I see 2 servers running UTComp 1.7a instagib that do not have all weapons showing in the map. Tao Servers..I emailed the guy but no reply. I don't see anything much different in the mutator listing for each server.
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| perfectflaw • PM |
Aug 04, 2013 9:54 PM
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{TDC}Flaw
Posts: 38 |
Only thing I noticed with some of those that were running everything successfully was those admins all stated they set everything up from within WebAdmin...Obviously, the files are on the server, but those running IG without the weapons showing all stated they set up gametypes manually and did so from WebAdmin...
FYI... |