chaos_coa • PM |
Apr 02, 2011 11:59 AM
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Can you check into this?
If I click on dead and "Update Parameters" it instantly shows but in a few minutes it shows as dead again. Nothing has changed on the server. Here are the details: Name: (CoA) House of Ass - Custom Maps Game: Unreal Tournament 3 Browse: Unreal Tournament 3 Servers Address: 207.210.252.100 Port: 7777 Status: Dead Server Manager: chaos_coa (claim server Thanks ChaoS_CoA |
burn • PM |
Apr 02, 2011 1:31 PM
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Your server doesn't seem to be reporting players properly. You can see the weird behavior on HLSW (hlsw.org) and enter 207.210.252.100:7777:6501 in the IP/Port bar.
Do you run any game mods that could affect the player reporting? ![]() |
chaos_coa • PM |
Apr 02, 2011 3:56 PM
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Hiya
I got this UT3 server the 1st day they were available at AOWC and have not made any changes other than new maps. Until yesterday its always worked great with Gametracker. Only mod that I run other than stuff that shipped with the game is the duplicate bot fix by Michiel "elmuerte" Hendriks. I have been running that mutator since July of 2009 with no problems until yesterday as I already said. The mutator I am running is here: http://www.loschaos.com/modules.php?name=Downloads&d_op=viewdownloaddetails&lid=180 |
burn • PM |
Apr 02, 2011 4:35 PM
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Now that there are two players in your game server, the player reporting is more normal on HLSW. Instead of a list of a blank 10 or so slots blinking constantly, 2 players show along with the remaining list of blank slots. If you don't understand what I mean, just download HLSW (hlsw.org) and view your server on it.
I'll move this to see if there is anything an admin can do to help this. ![]() |
chaos_coa • PM |
Apr 02, 2011 4:42 PM
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Thanks - the guys have always relied on gametracker and now everyone thinks the server is offline . . .
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sasquatch_pro • PM |
Apr 05, 2011 7:37 AM
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When I installed the router D-Link and run my server -the GT monitor can not see the server players its - only show 0 ! but server have players and not empty. What port's is using GT when scanning the server details ( players, maps etc )
Excuse me guys, my english is bad ! |
burn • PM |
Apr 05, 2011 9:24 AM
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sasquatch_pro wrote: You should open the TCP and UDP of the join port and query port. ![]() |