GameTracker > Forum > Bug Reports [RESOLVED] > BIG PROBLEM -> TeamSpeak 3 - Channel Info (Users names)
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dj-3agl3PM
#1
BIG PROBLEM -> TeamSpeak 3 - Channel Info (Users names)
Jan 06, 2014 1:32 PM
Joined: Mar 12, 2009
Posts: 15
So, long story short.
I needed a code to extract all (and only) online users from any TS3 server. I couldn't find one, so i decided to make one.
After a few hours, i came up with a way to do just that (simple VB.NET code, some clever string manipulations).

But i noticed something odd:
If a user name contains the character "&" (without the quote marks), everything after the "&" sign is gone.
For example, if i have the name "ABC & 123" the GameTracker will display only what is before the "&" and that is "ABC".

That is not good ad all (for some TS admins).

Here are some ScreenShoots:
http://i.imgur.com/yDBFv8I.jpg
http://i.imgur.com/z0qiq9L.jpg

Can you guys do something about this? I mean, to fix it, obviously. The bug is in the PHP/HTML coding for sure. =D

Thank you!
3AgL3 Soft - We Make IT Happen!
maulPM
#2
Jan 07, 2014 12:17 PM
Joined: Oct 17, 2006
Posts: 983
Hello,

Thank you for bringing this to our attention, and for providing a detailed bug report. I have confirmed that there is an issue with the way GameTracker displays TS3 strings. You are correct, strings currently get truncated after the ampersand character.

We are going to submit this as a "bug" to our development team. Any updates on the issue will be posted in this thread.

Best regards.
I do not provide support over PM. Please ask your questions on the GameTracker forums.
dj-3agl3PM
#3
Jan 08, 2014 3:17 AM
Joined: Mar 12, 2009
Posts: 15
Thank you!
Good luck in fixing these bugs.
Have a nice day!
3AgL3 Soft - We Make IT Happen!
maulPM
#4
Jan 09, 2014 5:28 PM
Joined: Oct 17, 2006
Posts: 983
Hello again,

Thank you for your patience. This issue has been resolved. Please let us know if you see the problem persist in the future.

Best regards.
I do not provide support over PM. Please ask your questions on the GameTracker forums.
dj-3agl3PM
#5
Jan 10, 2014 3:25 PM
Joined: Mar 12, 2009
Posts: 15
Yes! It works now!
Thank you, and good job, development team!

I will let you know if i find any other bugs.
Have a nice day!
3AgL3 Soft - We Make IT Happen!