kossolax • PM |
Oct 28, 2014 3:44 AM
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Hello,
When a CSGO server reach 50 or more players, GT shows the server as offline but it is not. This cause ranking problems. Yours faithfully, |
burn • PM |
Oct 28, 2014 9:46 AM
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While your server is currently listing 55 players and still online:
http://www.gametracker.com/server_info/game.ts-x.eu:27015/ I am noticing that it is not reporting a player list when there are 56 or more players. GameTracker requires the player list in the query response. You'll need to determine why your server is not reporting a player list. Note, you can test scan your server with a utility like HLSW (hlsw.org). ![]() |
kossolax • PM |
Oct 28, 2014 1:04 PM
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Thank you for your reply.
As you can see, any server having more than 55 players is displaying correct "player name list" in steam browser or in HLSW. That's why GT cannot get thoose information. Can you base player amount using A2S_INFO instead? |
burn • PM |
Oct 28, 2014 1:58 PM
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GameTracker relies on a proper query response. If a response is incomplete or not properly formatted, GameTracker will typically ignore, reject, or timeout waiting for the rest of the response.
The best solution would be to log another bug report with the game developers or followup with existing ones. ![]() |
kossolax • PM |
Oct 28, 2014 3:14 PM
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Hi,
A2S_INFO Queryies countain the amount of connected players and is properly formatted. https://developer.valvesoftware.com/wiki/Server_queries#A2S_INFO A2S_PLAYER seems to be truncated in CSGO. They had chosen to limit the query size because of the amplification used in order to DDoS attack. Some populated server is marked as offline because of this. So the ranking system of GameTracker is wrong. Anyway, I'm sending a mail into the CSGO mailling list. I hope it will be fixed. Yours faithfully, |