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popey456963PM
#1
Server pages should display more players than maxplayers.
Nov 19, 2017 12:59 PM
Joined: Jul 03, 2015
Posts: 9
When you use `sv_visiblemaxplayers` to fake a max limit of, for instance, 24 players. But actually have your server set to 40 players to work with reserved clients, the maximum player count on Gametracker is 24/24, whereas the actual number of players can increase above that.

This leads to "lost" players, which isn't optimal.
chimaera500PM
#2
Nov 19, 2017 1:04 PM
GAMETRACKER MODERATOR Joined: Jul 14, 2009
Posts: 4303
Gametracker does not set any server player limits of any kind.
That is done by the server owner and is none of our business or interest.

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popey456963PM
#3
Nov 19, 2017 1:06 PM
Joined: Jul 03, 2015
Posts: 9
Sorry chimaera, I think you misunderstand me. I own:

- https://www.gametracker.com/server_info/ttt.clwo.eu:27015

You _appear_ to be maxing out at the `sv_visiblemaxplayers` limit of the server, 24, even when there are more players online (at the moment for instance, there are 26).

So, although there are 26 players online, it's showing 24/24.
chimaera500PM
#4
Nov 19, 2017 1:09 PM
GAMETRACKER MODERATOR Joined: Jul 14, 2009
Posts: 4303
And yet, this server (in your favourites) is displaying over 30 players
https://www.gametracker.com/server_info/jb.clwo.eu:27015/

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popey456963PM
#5
Nov 19, 2017 1:12 PM
Joined: Jul 03, 2015
Posts: 9
chimaera500 wrote:
And yet, this server (in your favourites) is displaying over 30 players
https://www.gametracker.com/server_info/jb.clwo.eu:27015/



Indeed, that has +maxplayers set to 63, but sv_visiblemaxplayers set to 40. This is another server that faces this issue, when there are 41 or 42 players on the server, it displays as 40/40. Despite there being more players.

It _should_ display 42/40, instead it displays a maximum of 40/40.
popey456963PM
#6
Nov 19, 2017 1:14 PM
Joined: Jul 03, 2015
Posts: 9
To try to illustrate this, ttt.clwo.eu:27015 currently has 25 players on it:

- https://puu.sh/ypogD/5a5e78d9eb.png

Even on Gametracker it displays that many players in the table:

- https://puu.sh/ypoib/04f6bfbfe8.png

However, the counter is still at 24/24.
popey456963PM
#7
Nov 19, 2017 1:20 PM
Joined: Jul 03, 2015
Posts: 9
I'm not sure whether `sv_visiblemaxplayers` is CS:GO only, but it's an awesome thing to have, since it lets me change the max player count on the fly.

It would be a shame to have to remove it.
chimaera500PM
#8
Nov 19, 2017 1:21 PM
GAMETRACKER MODERATOR Joined: Jul 14, 2009
Posts: 4303
It should never display 42/40.
That is a logical absurdity.
It would be like saying "I just put 1.5 litres into my 1 litre jar"

It appears then, without knowing the configuration specifics of the game, that it is a server configuration issue, or a game limitation.

I fail to see why any owner would want to set a lower sv_visiblemaxplayers than +maxplayers if they wanted those players to be displayed on GT?

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chimaera500PM
#9
Nov 19, 2017 1:28 PM
GAMETRACKER MODERATOR Joined: Jul 14, 2009
Posts: 4303
chimaera500 wrote:
It should never display 42/40.
That is a logical absurdity.
It would be like saying "I just put 1.5 litres into my 1 litre jar"



Just to expand on that.
If that were a feature, and your server reported 42/40 players - it would be reported for cheating the rankings (at an estimate), about 50 times per night.
I don't think the Admins could take the strain !

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popey456963PM
#10
Nov 19, 2017 1:28 PM
Joined: Jul 03, 2015
Posts: 9
Reserved slots are the main reason for a lower `sv_visiblemaxplayers` than the actual max players. No normal person can join at 20/20 players, but reserved slots can to increase it to 21/20 or 22/20. Still, no normal players can join, so slowly the number of total players reduce back down to 20/20.

Perhaps this post from "PowerLord" on AlliedModders explains it better:

> It's basically used to "lie" to players to prevent players from joining the last few open slots on a server.
> The SourceMod reservedslots plugin likely uses it internally when sm_hide_slots is set.

It's pretty popular, as far as I can tell 90% of servers that have reserved slots use fake player limits. There are definitely uses
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