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spirit_mkPM
#1
Server not Tracked
Jan 01, 2016 10:01 PM
Joined: Nov 28, 2012
Posts: 5
I'm using the reHLDS engine for my server, and Gametracker is not able to determine, if the server is up or not. Can we please get his resolved.

Regards,
$pirit
burnPM
#2
Jan 02, 2016 12:09 AM
Joined: Sep 27, 2006
Posts: 10924
http://www.gametracker.com/forums/forum.php?site=1&thread=108248

You are very welcome!

If you still require assistance, please provide the game, ip, port, and query port. Yes, unfortunately you actually have to provide information.
I am retired from GameTracker after 11 years and will not be responsive for support requests.

spirit_mkPM
#3
Jan 02, 2016 4:22 AM
Joined: Nov 28, 2012
Posts: 5
It is a Counter Strike 1.6 server and has been in your database for almost a year. Below is the IP provided. The query port should be the same as server port.

216.52.143.147:27015
burnPM
#4
Jan 02, 2016 9:59 AM
Joined: Sep 27, 2006
Posts: 10924
Your server is not using the proper query protocol for the game. GameTracker is not willing to make adjustments for these types of things unless a significant number of servers are affected.
I am retired from GameTracker after 11 years and will not be responsive for support requests.

spirit_mkPM
#5
Jan 02, 2016 1:49 PM
Joined: Nov 28, 2012
Posts: 5
What adjustments would be required by gametracker to fix this issue?
burnPM
#6
Jan 02, 2016 3:11 PM
Joined: Sep 27, 2006
Posts: 10924
spirit_mk wrote:
What adjustments would be required by gametracker to fix this issue?

Adjustments = Make code changes to support alternative query protocols or variants of standard query protocols for games. It is not a bug on GameTracker's part, but rather on the game server (or it may be intentional on the creator's part, I don't know).
I am retired from GameTracker after 11 years and will not be responsive for support requests.

mgnconflictPM
#7
Jan 04, 2016 6:10 AM
Joined: Feb 20, 2015
Posts: 14
The last update for the engine was eight days ago, you can find the commits for the engine here: https://github.com/dreamstalker/rehlds/commits/master

There appears to be no updates to the protocol used by reHLDS, so it's confusing what the issue is here.

I recommend that you submit an issue to the developers here: https://github.com/dreamstalker/rehlds/issues
asm0daiPM
#8
Jan 04, 2016 3:39 PM
Joined: May 23, 2010
Posts: 2
burn wrote:
Your server is not using the proper query protocol for the game. GameTracker is not willing to make adjustments for these types of things unless a significant number of servers are affected.

The most of rehlds servers are using only modern (source) server info answer type. It sends this answer for A2S_INFO requests. The problem is on gametracker side. This may be one of these:
1) Sending "details" instead of A2S_INFO
2) Old type (goldsrc) parser for modern type (source) request
ReHLDS project: support | github
mgnconflictPM
#9
Jan 04, 2016 4:02 PM
Joined: Feb 20, 2015
Posts: 14
asm0dai wrote:
burn wrote:
Your server is not using the proper query protocol for the game. GameTracker is not willing to make adjustments for these types of things unless a significant number of servers are affected.

The most of rehlds servers are using only modern (source) server info answer type. It sends this answer for A2S_INFO requests. The problem is on gametracker side. This may be one of these:
1) Sending "details" instead of A2S_INFO
2) Old type (goldsrc) parser for modern type (source) request


If it sends back a custom query but the engine is compatible with Source-based games as standard (so, without mods), I'd say that's a bug with reHLDS. If so, it needs to be submitted to the bugtracker that I linked in my previous post.

If it really does return a standard query (I'd test this myself, but don't have the time), then something is obviously wrong on GameTracker's side and needs to be dealt with.
spirit_mkPM
#10
Jan 04, 2016 11:58 PM
Joined: Nov 28, 2012
Posts: 5
asm0dai is one of the contributors to the reHLDS project. If he read this then there is no need to report bug tracker, as developers are already aware of the issue.
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