killya • PM |
Aug 26, 2011 1:45 AM
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![]() Posts: 4 |
Hello again,
my 3rd post about this still unresolved issue. http://www.gametracker.com/server_info/87.106.62.234:7770/ I checked GT scan time, that was ok (less then 3 min.). Map switches seem to be recognized correctly now. But there is still something wrong with it - players are shown in web-admin but NO ONE in GT. I check ingame the players online at this server, showing in server favorite overview - count is correct there. So it has to be a GT issue. Please check this ![]() |
deathhasabear • PM |
Sep 09, 2011 1:33 PM
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GAMETRACKER ADMIN
![]() Posts: 560 |
There appears to be a bug parsing Unreal servers. This issue should be fixed early next week.
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deathhasabear • PM |
Sep 09, 2011 4:01 PM
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GAMETRACKER ADMIN
![]() Posts: 560 |
This has been patched and should be working correctly going forward.
Are you still experiencing issues? |
killya • PM |
Sep 12, 2011 2:13 AM
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First of all, thank you for finding out and fixing the cause of this.
I took a (very) quick look at the server. The delay should be back to normal now. I will get back to you, in case I was wrong ![]() TY! |