korrupzion • PM |
May 17, 2013 7:34 PM
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![]() Posts: 3 |
Hello,
I have a minecraft server UP and full with 180/180 players. When I add it on GameTracker it is shown as online, but with 0/0 players. I strongly believe that there's a bug in the server query code that gametracker is using to query minecraft, since when I test the Minecraft Query Protocol (gamespy 4) with qstat tool it shows 180/180, here is the output of the command on Linux. $bash: quakestat -gs4 201.238.222.73:25146 ADDRESS PLAYERS MAP RESPONSE TIME NAME 201.238.222.73:25146 180/180 world 0 / 0 SMP ▒aZetacraft ▒f1.5.2 ▒a! (Force Update) <- ▒bwww.zetahouse.com Enterate de toda la INFO With this i prove that minecraft is actually giving the correct number of players in the server, but gametracker doesn't catches that number correctly after there is more than X players (I have other servers running the same settings in different ports with less players that are being shown correctly) Thanks. -Rodrigo |
burn • PM |
May 17, 2013 8:17 PM
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![]() Posts: 10924 |
Hello,
Other users have experienced the same type of issue when the player count goes above about 128 players. This is a result of the server not reporting the player list. Until that issue is resolved, you may experience issues like you describe. ![]() |
wolfraim • PM |
Aug 26, 2013 9:08 AM
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I have the same problem.
Same server IP, different port, minecraft 1.6.2 with only 60 slots. IP: 201.238.222.73 GAME PORT: 25170 QUERY PORT: 25172 qstat-2.11-win32>qstat -gs4 201.238.222.73:25172 ADDRESS PLAYERS MAP RESPONSE TIME NAME 201.238.222.73:25172 0/60 world 2 / 0 SMP º2ºlSKGcraft 1.6.2 º6ºl[Fac -Surv-PVP] º1ºlhttp://minecraft.skgcl.com/ What's the problem? Thank's. |
burn • PM |
Aug 26, 2013 8:37 PM
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![]() Posts: 10924 |
I'm not sure, have not seen minecraft servers stop reporting players at 60. If there's not a bug report with the minecraft developers, you might try removing plugins to see if anything is is causing an issue.
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