GameTracker > Forum > General Help > Can Gametracker Scan Forwarded Traffic?
Vultr.com - Instant Cloud Server Deployment
GAMETRACKER FORUMS
Forum Home > General Help > Can Gametracker Scan Forwarded Traffic?
playhostPM
#1
Can Gametracker Scan Forwarded Traffic?
Oct 10, 2013 11:19 AM
Joined: Sep 15, 2013
Posts: 3
Hello,

Well i am a gamehoster in India.Now we have a domestic routing setup in our country which does not allow any international traffic to connect to us as routes aren't announced internationally.Now if we do so we get huge DDoS attacks which are impossible to mitigate in India due to much high costings.I have thought of solution and need to know whether it will be compatible with gametracker or not?

I have 3 IPs Now.One is of my domestic routing which doesn't has any international access and its routes aren't announced globally.Lets say for example that IP is 103.243.19.2.

Now i connect a dedicated normal internet line to my server which has total international access and everything is open on it.But in order to be DDoS Protected i would be hiding that IP behind a reverse proxy based system which would be DDoS Protected and would be mitigating traffic and would be forwarding clean traffic to me.Lets say it has a ip 202.238.20.5.The reverse proxy is located in US and is communicating to my server in India with the international line.

Now i have a CS server.If i enter the IP 103.243.19.2:27015 which is the IP of my domestic setup would gametracker be able to scan it as its basically connected internationally.Or any solution to do that ?


Help will be greatly appreciated.
burnPM
#2
Oct 10, 2013 8:11 PM
Joined: Sep 27, 2006
Posts: 10924
If querying that IP would return the result, as a typical scan would, then I don't see why it would not work. However, if there are any hoops the GT scanner would need to get around beyond the standard scan, it would not work.
I am retired from GameTracker after 11 years and will not be responsive for support requests.

playhostPM
#3
Oct 11, 2013 2:51 AM
Joined: Sep 15, 2013
Posts: 3
burn wrote:
If querying that IP would return the result, as a typical scan would, then I don't see why it would not work. However, if there are any hoops the GT scanner would need to get around beyond the standard scan, it would not work.


So what sort of Hoops? I didn't get you.
burnPM
#4
Oct 11, 2013 8:37 AM
Joined: Sep 27, 2006
Posts: 10924
"If GT would have to do anything beyond the typical scan, it would not work"
I am retired from GameTracker after 11 years and will not be responsive for support requests.

playhostPM
#5
Oct 11, 2013 9:45 AM
Joined: Sep 15, 2013
Posts: 3
Well can you place a simple GT Server in India all our issues will be solved in such a way.We are ready to pay for the server