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Call of Duty: Black Ops (PC)UK retailer reveals settings for Treyarch's shooter.
Get the full article at ign.com
By GameTracker | Apr 30, 2010 10:45 AM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+ Call of Duty World at War Call of Duty United Offensive Call of Duty 4 Call of Duty 2 Call of Duty
Call of Duty: Black Ops (PC)Treyarch goes public for the first time as official site goes live.
Get the full article at ign.com
By GameTracker | Apr 30, 2010 7:54 AM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+ Call of Duty World at War Call of Duty United Offensive Call of Duty 4 Call of Duty 2 Call of Duty
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
Fixed several issues with the Source SDK
Added new items to commemorate our 119th (or so) update
Scout's "Retire the Runner" achievement updated to be
"Kill a Scout while they are under the effect of Crit-a-Cola."
Added a 20% damage bonus to The Backburner.
Fixed the Flare Gun's afterburn duration being lowered by the Flamethrow... [read more]
By GameTracker | Apr 29, 2010 8:12 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+ Team Fortress Classic 1.6 Team Fortress 2
Call of Duty -- Treyarch Project [working title] (PC)Next title from Treyarch switches up locations
Get the full article at ign.com
By GameTracker | Apr 29, 2010 6:22 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+ Call of Duty World at War Call of Duty United Offensive Call of Duty 4 Call of Duty 2 Call of Duty
Multi-platform deal could see sales reach upwards of 15 million units.
Get the full article at ign.com
By GameTracker | Apr 29, 2010 1:06 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+ Call of Duty World at War Call of Duty United Offensive Call of Duty 4 Call of Duty 2 Call of Duty
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
Added new community map cp_freight
Added missing physics models for several items
Added jiggle bones to the Sam & Max items, and The Buff Banner
Added Crit-a-Cola

Dedicated Server
Linux optimizations.
Fixed Linux servers not relisting correctly after a master server restart
Fixed a case where servers could have "ghost" players ... [read more]
By GameTracker | Apr 28, 2010 4:35 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+ Team Fortress Classic 1.6 Team Fortress 2
Call of Duty -- Treyarch Project [working title] (PC)Treyarch project comes to light this week.
Get the full article at ign.com
By GameTracker | Apr 28, 2010 3:36 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+ Call of Duty World at War Call of Duty United Offensive Call of Duty 4 Call of Duty 2 Call of Duty
Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Left 4 Dead 2
Fixed addons content not loading if coop was the first game mode loaded
Fixed versus modes sometimes using incorrect game rule settings after server hibernation
Fixed a crash in The Parish: The Park on Linux dedicated servers
Updated dlc1 Russian UI text
Get the full article at store.steampowered.com
By GameTracker | Apr 26, 2010 9:03 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+ Left 4 Dead
James Kozanecki takes us to the finals of Alienware's Modern Warfare Clan Challenge 2010 finals in Sydney to chat to the finalists and a proud pro-gamer parent.
Get the full article at GameSpot.com
By GameTracker | Apr 26, 2010 12:56 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+ Call of Duty 4 Call of Duty
Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Left 4 Dead 2
Fixed the localization sound caches
Fixed AI tanks sometimes not getting assigned to human players
Fixed exploit in C6M2 where players could jump through a gap in the fence
Fixed commentary maps crashing on load

SDK
Removed Perforce integration and Manifest UI when running Hammer under and SDK deployment
Removed Version control men... [read more]
By GameTracker | Apr 23, 2010 8:36 PM | 0 Comment(s)    Share on Facebook   Share on Twitter   Share on Google+ Left 4 Dead
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