Games > ARMA 3 > Forum > ARMA 3 Teams, Favorite Servers, & Recruitment > [Tilted Gaming]Exile Tanoa|SectorZ|De-Militarized|MarXet|Missions AND More!
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Forum Home > ARMA 3 Teams, Favorite Servers, & Recruitment > [Tilted Gaming]Exile Tanoa|SectorZ|De-Militarized|MarXet|Missions AND More!
coachmikePM
#1
[Tilted Gaming]Exile Tanoa|SectorZ|De-Militarized|MarXet|Missions AND More!
Jul 21, 2016 8:35 PM
Joined: Jul 21, 2016
Posts: 1
Full Server Name: New 7/20[TG]Exile Tanoa|SectorZ|De-Militarized|MarXet|Missions|

^^^ Find us on A3Launcher easy! ^^^


Mods: Exile, CBA_A3, CUP_Units, CUP_Weapons, possibly more soon!


Features (some still being worked on):
-Reworked loot table (still being tweaked)
-Large Radiation island with high end military loot
-Indepth Crafting (adding new recipes on request aswell)
-DMS (more additions soon)
-MarXet player economy (auction house system)
-possible Zombie Apocalypse (will take feedback from firstcomers)
-CUP Equipment and Weapons possibly Vehicles if need be

This server is designed to attempt to recreate the feeling you got from oldschool DayZ once you got that high end military loot! If you want the best stuff you gotta find it or buy it from players! Just finished the basics on the server yesterday and got it up, I set the server up to be a semi-hardcore survival server with scarcer high-end military loot located by default on one of the large islands covered in a radiation field, de-militarizing the traders to only sell light weaponry and gear, hopefully to promote players to go out into the world to find what they need, and into the more dangerous radiation island "SectorZ" to get the best stuff. To add on that idea nearly all item base prices have been touched on, aswell as the addition of an auction house type system for players to use in trader cities, as to get a better deal on high end loot they find by selling it to other players for a higher price then the vendor price, using the MarXet addon. DMS mission system is also in place but has not been modified yet from vanilla settings which I'll get to later this weekend.

I went in and redid the entire loot table and locations for the map to add more then what the default Exile loot table was giving me, added a few civilian-type rifles to a new catagory to add to the civilian loot table so you wont be stuck with shotguns pistols smgs, instead you'll have a decent chance at le enfields, ak variants, rare chance for a stanag, ect. Vehicle spawns will also worked on a bit to add more variety the the default crapmobiles that are the lada, octavius, desert ambulance, ect.

Anything larger then 7.62 and more futuristic (much of vanilla arma) will be very common in the radiation zone which you'll need to boat or fly too, hoping soon I can add a bit more challenge to that zone besides requiring a Gas Mask since it will have all the best goodies, also taking suggestions from the first few players on the server. Been my first time doing anything server related so I'll take as many good suggestions I can get to make it all work