pvpscene-kju • PM |
Mar 18, 2013 4:35 AM
|
![]() Posts: 1 |
![]() Happy to introduce you Blitzkrieg for Arma 3. ![]() From small to large scale, both action packed and tactical battles with up to 16on16 players in a dynamic environment that focus on teamplay and mission objectives! The highlights: * Asymetric A&D gameplay combined with AAS zone system * Nine classes to choose from with different equipment and skills like: (Twelve later on) * Medic type classes with the ability to revive fallen or (area) heal wounded team mates * Or officer respawn, HALO jump, artillery strike, repair tires, flip cars, cut fences (WIP) * Custom spawn menu to select forward spawn or change class * Custom HUD to guide players * Small to large scale missions; Very diverse landscape and settings (daytime/weather/fog/viewdistance) * 15 missions available in total for Stratis (mostly 4on4 and 8on8 for the start) * Optional AI mode to get into A&S ProMode or as reinforcement with low player numbers (yet unreleased) * Highly configurable via mission parameters # Trailer (from A&S ProMode version) # Short introduction by AyOopLad with voice commentary To get a quick idea of the game mode basics, check out our A&S ProMode video channel at vimeo. To learn more head over to the PvPscene wiki and read our extensive documentation in the A&S ProMode articles (WIP). Available topics: * Beginners guide * Features * Key differences to AAS core * Did you know? * Hints * HUD explained (Head-up display) * Specific keyboard controls * Blocked key actions * Mission parameters --------------------------- # Download Blitzkrieg for A3 # --------------------------- Feedback and questions are very welcome! For reference: Official release thread and old A&S ProMode (Advance And Secure) Game Mode thread ![]()
Last edited by: pvpscene-kju Mar 18, 2013 4:44 AM
|
Closed Account |
Mar 25, 2013 1:30 AM
|
![]() |
Best set of PvP maps currently out for ARMA3!
Blitzkrieg encourages pushing hard and not letting a match get bogged down into a stale-mate because you can't recapture zones. |