buschhans • PM |
Feb 26, 2011 7:47 PM
|
![]() Posts: 243 |
![]() In the forum of Battlefield of single players the question was discussed recently whether Modding has come in the big style for Battlefield in 1942, in the meantime, at an end. If we look the Modding scene in 2011, the answer to it is a clear no. There would be BF1918, BG42, EoD and FHSW, but also many projects less notable up to now. And interested players can see one of it at the moment very closely in our forum: a new Custom Mappack for Galactic Conquest (GC) which is shortly before the completion. Eight new old Maps A total of eight Maps by which many are already known by name are planned. Indeed, not in this form. Since the small team consisting of the Battlefield ex-servicemen if the level has planned and has submitted them to a complete living cell cure. Bugs were repaired and the performance was improved, in addition all Maps serve new optics. This lies with revised ground textures, models and textures, but also with new Lightmaps. Many Maps shine in the most true sense of the word in new shine. Play evening in planning To celebrate properly the release of the Maps, a play evening with Galactic Conquest is organised anyway. There is not an exact appointment yet, still we would like to ask all active players of BF42 already now for assistance. If you are on the move in clan or Communities in which the other 42nd stack has banded together, nevertheless, she simply draws the attention to the Thread and the great maps. In the forum are found pictures of seven eight maps from which we introduce in the today's news four. The rest follows in the next news to the stack. In each case 3 pictures to the Maps: Endor, Podrace, Ryloth, TatooineRev2: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |