Games > Call of Duty 4 > Forum > Call of Duty 4 Teams, Favorite Servers, & Recruitment > [DakadoRotu] New custom zombie survival server with WWII and MW3 weapons!
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Forum Home > Call of Duty 4 Teams, Favorite Servers, & Recruitment > [DakadoRotu] New custom zombie survival server with WWII and MW3 weapons!
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dakadoPM
#1
[DakadoRotu] New custom zombie survival server with WWII and MW3 weapons!
Oct 12, 2017 10:55 AM
Joined: Apr 18, 2011
Posts: 9
Welcome to the DakadoRotu mod/server!

Do you know ROTU mod for cod 4 ? Are you a fanboy of the classic survival in CoD Waw, but you want to play more dynamic game with
more players and maps ? Now you can! I have made a new ROTU mod branch, based on the latest source
from original developers of rotu, called DakadoRotu. We are trying to make the mode more dynamic and
fun even in high rounds. If you have any new ideas dont worry to contact us here on forum.


Join now!

173.63.23.23:44501 (CoD4X requiered)






Whats new ?
[code]
New WaW weapons:
+ added PPSH
+ added FG-42
+ added Gehewr 43 (+ silenced version)
+ added Type 100
+ added Bar
+ added Thompson (+ silenced version)
+ added DP-28
+ added M1 Garand
+ added SGT-44
+ added Mosin-Nagant
+ added Kar 98k
+ added Type 99
+ added Trench Gun
+ added Tokarev
+ added SVT 40
+ added PTRS 41
+ added MP 40 (+ silenced version)
+ added M1 Carabine


New MW3 weapons:
+ added Scar-H
+ added Scar-H silencer


Added new weapons from original CoD 4 that were removed from this mode due to replacement with another weapons like zombie attacks or so:

+ added M1014
+ added M4
+ added M4 Reflex
+ added M4 silencer
+ added MP5
+ added MP5 silencer
+ added P90 silencer
+ added AK47 reflex
+ added AK47 silencer
+ added AK74u
+ added AK74U reflex
+ added AK74U silencer
+ added G3 reflex
+ added G36c
+ added G36c silencer

New features:
+ New weapon shop (weapons unlockable by certain score goals)
+ New Missions! (complete all of them to receive special weapons like Minigun or Flamethrower)
+ Boosted damage of many bolt-action rifles (Mosin, Kar98, M1 garand and Sniper rifles) to make them relevant and make the mod less "hold your fire button until reload and repeat...)

Fixed:
- wrong minigun turret textures
- fixed issues with multiple texture missing
- now map rotation works properly

[/code]


What we are working on right now ?
- New zombie models (nazi zombies)
- Missions (active in game tasks)
- More sniper rifles
- Killstreaks specials like in CoD WAW (nuke, max ammo, one shot kill, double exp)
- UAV
- Better weapon upgrade system (menu-based)
- Boss zombie drops (boosts or some support packages)
- Gas masks (anti crawler)
- New weapon textures from MWR (CoD 4 remastered)




Screenshots:







Videos:
(in this video there is old version of the shop, now it is finished)
https://www.youtube.com/watch?v=Xobl2ZWfWh0
dakadoPM
#2
Oct 15, 2017 11:11 AM
Joined: Apr 18, 2011
Posts: 9
Update:

+ added MG42
+ added Minigun
+ added ACR
+ added Trench Gun
+ added Double barreled shotgun
+ added 3 new maps

Improvements:
- boosted dmg of many sniper rifles
- new scout progression weapons
- new armored progression weapons


Fixes:
- fixed weapon sound
- fixed weapons textures
- fixed missing weapons
- fixed knife sound
dakadoPM
#3
Oct 22, 2017 12:42 PM
Joined: Apr 18, 2011
Posts: 9
New patch coming tommorrow:

- Added MP7
- Added Model 1887
- Added UMP45
- Added G36c
- Added M4
- Added MP5K
- Added Kiparis (normal, silencer, acog, reflex)
- Added Makarov + silenced version
- Added M4 from MW3
- Added G36C from MW3
- Buffed MG42 damage 30 -> 60
- Buffed MG42 Grip damage 30 -> 65
- Buffed PPSH small damage 22 -> 44
- Changed PPSH small clip size 35 -> 32
- Buffed mosin dmg 400 -> 500
- Buffed Kar98k dmg 400 -> 500
- Buffed M1 Garand damage 130 -> 150
- Buffed M1 Carabine damage 60 -> 100
- Removed bugged Browning MG
- Decreased zombies per wawe 25 -> 15
- Buffed MP5K damage 30 -> 90 (original rotu weapon)
dakadoPM
#4
Oct 31, 2017 1:28 PM
Joined: Apr 18, 2011
Posts: 9
New patch comming tomorrow:

News:
- Added map fnrp_snow
- Added map earth_center
- Added weapon MSR
- Added weapon FAL
- Added weapon PP90
- Added weapon P99
- Added weapon TMP9
- Fixed stealth secondary weapon upgrades
- Fixed medic primary weapon upgrades
- Reworked Scout weapon order
- Reworked Armored weapon order

Gameplay:
- UAV is now for 300 seconds
- Perks are now for 300 seconds
- UAV Cost reduced from 15K to 10K
- When max upgrade of weapon reached ammo will be restored instead of upgrade (without having to enter to the menu)


Balancing:
- Boosted M1 Garand damage 150 -> 180
- Boosted PTRS 41 damage 150 -> 500
- Boosted M40A3 damage 150 -> 550
- Boosted G36 Scoped damage 30 -> 200
- Boosted R700 damage 250 -> 600
- Boosted Barret damage 400 -> 800
- Boosted M21 Ghillie suit damage 350 -> 500
- Boosted M21 Ghillie suit max ammo 60 -> 90
- Boosted Desert Eagle damage 110 -> 150
- Boosted Golden Desert Eagle damage 200 -> 250
- Reduced Model 1887 damage 200 -> 85
- Boosted MG42 damage 60 -> 70
- Boosted MG42 Grip damage 60 -> 80
- Boosted MG42 max ammo 300 -> 500
- Boosted MG42 Grip max ammo 300 -> 500
- Boosted MG42 clip ammo 50 -> 100
- Boosted MG42 Grip clip ammo 50 -> 100
- Boosted DP-28 damage 85 -> 110
dakadoPM
#5
Nov 04, 2017 1:05 PM
Joined: Apr 18, 2011
Posts: 9
News:
- Added Beretta
- Added Beretta Silencer
- Added Nambu
- Added Walther Colt
- Added Colt 45
- Added SA 1911 (+ Silenced version)
- Added MSR sniper


Gameplay:
- Added new secondary weapon progression for all classes (balanced - every upgrade is really a upgrade)
- Medic cannot be infected
- Replaced bugged Colt 45 aim down with a new model


Balancing:
- Reduced Minigun Score requierement from 600K to 500K
- Added max ammo to Minigun
- Model 1887 damage reduced 75 -> 45
- Buffed Gehewr 43 damage 60 -> 70
- Buffed SVT 40 damage 60 -> 80
- Buffed minigun max ammo to 2000



Fixes:
- Fixed ACR sounds
- Fixed medic weapon upgrade
- Fixed Thompson viasual bug
dakadoPM
#6
Nov 08, 2017 8:43 AM
Joined: Apr 18, 2011
Posts: 9
New patch live now:

News:
- Added CM901
- Added PP90 M1
- Added Magnum (Cod:GHOSTS)
- Added TMP9
- New secondary upgrades for all classes
- Added Raygun
- Added Thundergun (it stuns zombies to its easy to revive)
- Added Wunderwaffe

Balancing:
- Reworked Assasin upgrade tree
- Reduced TMP9 dmg 100->80 (prerelease values)
- Reduced Magnum damage 400->300 (prerelease values)
- Boosted MSR damage 800->900 (+ min dmg)

Fixes:
- Fixed command overflow error when connecting (bigger delay in setting cdvars so the client can process it in time)
- Fixed HUD icons
- Fixed tomahawk
- Fixed ammo box
dakadoPM
#7
Nov 17, 2017 11:38 AM
Joined: Apr 18, 2011
Posts: 9
17/11/2017: (patch coming tomorrow)

News:
- Added M1 Garand scoped
- Added Gewehr 43 scoped
- Added SVT40 scoped
- Added Springfield scoped
- Added MP40 Bigammo
- Added new weapons to shop


Balancing:
- Reworked Sniper upgrade tree
- Reworked armored upgrade tree

Fixes:
- Reworked weapon loading script (now we can have unlimited number of weapons on server)

What we are working on right now:
- Black Ops weapons
- MW3 weapons
- Ghosts weapons
- Cod WWII weapons
ivataPM
#8
Jan 05, 2018 12:52 PM
Joined: Aug 24, 2017
Posts: 4
Hello! This card must be removed from the rotation, it is buggy=mp_surv_7thstation.
Grenades can be bought, but you can not throw.
Why there is no Raygun?
dakadoPM
#9
Jan 20, 2018 11:05 AM
Joined: Apr 18, 2011
Posts: 9
ivata wrote:
Hello! This card must be removed from the rotation, it is buggy=mp_surv_7thstation.
Grenades can be bought, but you can not throw.
Why there is no Raygun?

Hi, raygun is not there because it does not work with DakadoROTU fork.

I am sorry for my late response I was a little bit bussy last few weeks.
ivataPM
#10
Feb 06, 2018 1:49 PM
Joined: Aug 24, 2017
Posts: 4

Hi, please add new maps.
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