james_d • PM |
Jun 09, 2011 6:44 AM
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"Realistic Warfare" is realistic multiplayer mod for Call of Duty 4. It was designed to be played in the way "Tactical Realism". The main aim of this mod is to develop teamwork.
What's new ( V0.5b ) : - Weapons damage and spread rebalancing - More bobbing when moving while aiming - Enhanced management of damages by hitLoc ( hit location ) - Bleeding after being hit - Bandaging function => serve to stop hemorrhage - New blood fX => each type of wound has it's own fX - New flash effects - New hurt overlay - New effects when bleeding or being hit - No zoom with iron and reflex sight - 4x zoom on ACOG - Light zoom on semi-automatic sniper rifles - Medium zoom on bolt-action sniper rifles - High zoom on Barrett - Losing the ammo left in the magazine when reloading - Lots more stuff... If you wants to know more take a look here : http://www.moddb.com/mods/realistic-warfare ![]() |
thebeijingking • PM |
Jun 10, 2011 4:03 PM
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Looks great. Scale wise does it compare to Project Reality over on the Battlefield 2 end of things?
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james_d • PM |
Jun 12, 2011 4:46 AM
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thebeijingking wrote: Well I don't know if I understood well what you are saying ( english is not my native langage ) but the CoD4 engine cannot have big maps like BF ( There is a short limit of assets places in the map ) but if you are meaning that the mod adds realism like PR does to BF2 yes it does. It doesn't change the whole game itself ( no new weapons I am not familiar with MAYA ^^' ) but the way to play. You can't run and gun in Realistic Warfare because the guns are swaying a lot when moving. But if your team mates covers you, you chances to survive are lots more bigger. ![]() |