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Forum Home > Counter Strike 1.6 Server Administration & Help > Cs 1.6 not running good anymore
nintuzPM
#1
Cs 1.6 not running good anymore
Aug 08, 2013 1:21 PM
Joined: Aug 08, 2013
Posts: 1
Hi,

I've been playing Counter-strike for some while now +10 years.
I recently started playing again and its not smooth at all anymore (apart from my skills)

It's mostly when I shoot I get choke, lagg and it seems to have influence on my Recoil.

I tried lowering my rates to Cl_updaterate 20 and CL_cmdrate 30 and this helps a bit with the lagg but still have problems when I shoot.

Any tips?

PC:
i7 2600
8 Gig RAM DDR3
GeForce GTX 550 Ti



Config:

cl_cmdrate "101" //- def. 30
cl_updaterate "101 //- def. 20
cl_cmdbackup "2" //- terugkopeling
rate "20000" //- werk snelheid
cl_rate "20000" //- werk snelheid
net_graph "3" //- Show verbindings gegevens 0 = off ISDN def.
net_graphpos "2" //- sets position verb.geg. 1/2/3 def.1
cl_download_ingame "0" //- default 1 no downloads in game if 0
cl_allowdownload "1" //- default 1 no download if 0
cl_allowupload "1" //- default 1 no uploads if 0



// ----- * * * Binds for RATE's and MORE * * * -----//

bind "TAB" "+showscores; stopsound; room_type 0"
bind "h" "exec userconfig.cfg"
bind "END" "cl_cmdrate 75; cl_updaterate 75; cl_rate 18500; rate 18500; speak extreme"
bind "INS" "cl_dynamiccrosshair 1; speak unlocked"
bind "DEL" "cl_dynamiccrosshair 0; speak locked"
bind "HOME" "adjust_crosshair; cl_crosshair_translucent 0; speak cross"
bind "pgup "speak lol"
//speak "fast"


// ---- * * * Texture mode's * * * ---- //

//gl_texturemode "gl_nearest" //fastest low Quality
//gl_texturemode "gl_linear" //superfast
//gl_texturemode "gl_nearest_mipmap_nearest"
//gl_texturemode "gl_linear_mipmap_nearest" //default (goed genoeg)
//gl_texturemode "gl_nearest_mipmap_linear"
//gl_texturemode "gl_linear_mipmap_linear" //slowest best Quality (te langzaam)


//----- ultra high FPS SETTINGS ------- //

developer "0" //--------------------- developer mode "ON" def. 0 ( voor 100+ Fps )
r_mmx "1" //--------------------- MMX Beeld Technologie def. 0 ( voor 100+ Fps )
fps_max "101" //--------------------- fps_max "999" def. 72.2 ( voor 100+ Fps )

//----- Usefull shit------- //

increases blood to help you see hits better
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1

// ----- * * * Other Setting * * * ----- //


//cl_crosshair_color "255 255 255"
//con_color "50 250 50" //- console Say tsay color "255 180 30" "5 170 255"
//crosshair "1" //- spectator cross on/off
//cl_crosshair_size "small" //- set cross size small
//cl_crosshair_translucent "0" //- maker cross translucent ( doorzichtig )
//cl_forwardspeed "400" //- set forward speed to max
//cl_backspeed "400" //- set backwardspeed to max
//cl_righthand "1" //- set gun Righthand if 1 left when 0
//cl_radartype "1" //- sets radar non-translucent
//cl_timeout "9999" //- sets time out time to server sec
//hud_fastswitch "1" //- switch fast to gun using 12345
//hpk_maxsize "0.1" //- sets max swapfile in game
//hud_centerid "1" //- centers info about enemy and friend 1 on / 0 off
//fastsprites "0" //- toggles granades smoke 0/1/2 (2= fast , 0= Slow best.)
//mp_decals "300" //- map scherven enz.
//r_decals "300" //- marks on walls enz.
//r_mirroralpha "0" //- turns off reflectives def.1
//gl_clear "1" //- makes texture flat def.0
//gl_overbright "0" //- extra helderheid
//gl_round_down "0" //- Texture degrading level blends textures in distance
//gl_wateramp "0" //- hoogte van de golven //def. 0.187500
//gl_max_size "512" //- near by texture size higher is slower but improve's hitbox precision closeby
//cl_dlmax "512" //- distance Texture size Higer is slower but improve's hitbox precision in distance
//ex_interp "0.1" //- model stepping frames PER/SEC
//cl_shadows "0" //- Toggles shadows on off def.1
//cl_weather "0" //- toggles rain in on offAztec def. 1
//cl_himodels "0" //- models quality def.1 off is Faster
//cl_corpsestay "30" //- time in sec.
//max_shells "30" //- gun shells effects
//max_smokepuffs "30" //- gun smoke effects

// ---- * * * Text Binds * * * ---- //

bind "u" "messagemode2"
bind "w" "say LoL !! "
bind "n" "say Plz idle & peform @ #Saints.nl "
bind "F1" "name " saiNts'Nintuz

// ---- * * * Buy Scripting * * * ---- //

bind "F4" "deagle; go; "
bind "F5" "hegren"
bind "F6" "flash"
bind "F7" "sgren"
bind "END" "centerview"
bind "KP_HOME" "m4a1; ak47;
bind "KP_UPARROW" "awp; awp; go; "
bind "KP_PGUP" "mp5; go; "
bind "f8" "snapshot"


bind mouse2 +jump_2






// ---- * * * echo to CONSOLE info * * * ----- //

echo "< ------------------------------------------------------------------------------------ >"
echo "< - MENU FOR BINDS and BUY-SCRIPTS"
echo "< ------------------------------------------------------------------------------------ >"
echo "< - F1 - Name | Kp_uparrow - Awm/Awp "
echo "< - Kp_home - M4a1 | F4 - Deagle "
echo "< - F5 - Hegren | F6 - Flashgren "
echo "< - F7 - Smokegren | F8 - Snapshot "
echo "< - F9 - Nothing | F10 - Nothing "
echo "< - F11 - Nothing | F12 - Nothing "
echo "< ------------------------------------------------------------------------------------ >"
echo "< - PGUP => Sets RAte TO nominal MAIN 50 50 "
echo "< - END => Sets RATE to Extreme EXTR 75 75 "
echo "< - PGDN => Sets RATE to SLOW DEF. 30 20 "
echo "< - H => Sets RATE to FAST LAN. 101 101 "
echo "< ------------------------------------------------------------------------------------ >"
echo "< - TAB => Scoreboard > Sound OFF > Echo OFF "
echo "< - INS => cl_dynamiccrosshair 1 => Crosshair Unlocked "
echo "< - DEL => cl dynamiccrosshair 0 => Crosshair Locked "
echo "< - HOME => Adjust_crosshair => change Color Crosshair "
echo "< - PAUSE => SaVE SCREENSHOT TO cstrike Folder "
echo "< - KP_INS => Toggle V-GUI Admin USER MENU "
echo "< ------------------------------------------------------------------------------------ >"
echo "< - push H to LOAD userconfig | SadocX™ Productions 2005©"
echo "< ------------------------------------------------------------------------------------ >"