Games > DayZ Mod > Forum > DayZ Teams, Favorite Servers, & Recruitment > HFUChilloutzone [Epoch] [Hero Admins] Indestuctible bases | Remove Buildables | Hard AI Events | Balanced Loot -> read more
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Forum Home > DayZ Teams, Favorite Servers, & Recruitment > HFUChilloutzone [Epoch] [Hero Admins] Indestuctible bases | Remove Buildables | Hard AI Events | Balanced Loot -> read more
lorneaglePM
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HFUChilloutzone [Epoch] [Hero Admins] Indestuctible bases | Remove Buildables | Hard AI Events | Balanced Loot -> read more
Nov 20, 2013 8:52 AM
Joined: Nov 20, 2013
Posts: 1
IP: 46.165.221.97:2342

Goal
We are providing a server for mature players who want to enjoy a fair-play environment. These are the core principles that we followed to make sure that the game play on our servers is fair, challenging and enjoyable.

No inflation - The loot on our servers corresponds to the Epoch standards. We added a handful of extra buildings to make sure there are multiple points of interest in Chernarus. You'll find the list of added buildings below.

Balance - Epoch offers a variety of things to do and our server puts an emphasis on that by balancing different ways of farming and AI events so that there is no best way but many different ways to gear up

Fair play - We've seen a lot of grief play and unfair play in Epoch which solely aims at destroying someone's game experience. We have established a set of fair play rules to avoid that

Hero Admins - We are all in our thirties, we don't have any 'Admin Tools/Maps', we don't gank our players, we play as heros.

The fair-play policy

- No stealing of items or vehicles in safe zones

- No camping of trading zones.

- No betrayal: Be honest about your intentions. Don't lie about being friendly. Your word is binding

- No f*cking with peoples bases

Feature list
The additional scripts we added are aimed at improving your Epoch experience while maintaining the challenging nature of the game.

- 5 Safezones: Trader City Bash, Trader City Stary, Trader City Klen, Aircraft Dealer, Hero Trader
- Anti theft in safe zones
- Indestructible bases
- Remove buildable objects if you are the owner
- Self Bloodbag
- AI Events
- Auto Refuel
- Supply Drop Events

Custom Buildings

- Kamenka - office, firestation, factory

- Balota - 2 additional military tents, 2 additional small medical tents

- Novy Lug - Custom base comprising 2 Barracks and one Field Hospital (designed to be the eastern counterpart of NWAF)

- NWAF - 1 additional Barracks

- Zelengorsk - firestation and 4 small medical tents

- Guglovo - Hospital

- Moglievka - factory

AI Events
AI events are designed to be hard. The idea is that survivors have to team up to meet this challenge. AI events are meant to provide an additional 'thing to do'

The AI loot can comprise

- DMR or other high value weapon which cannot be purchased and can only be acquired by defeating the AI or killing a player that carries it.

- Building materials such as walls or raw materials (small quantities)

- Gold (1-3 10oz)

AI events will be an alternative to crafting and looting but won't be more efficient. The exclusive loot table is a special incentive to face the AI.

Vehicles and Armed Vehicles
Fixing up and selling cars is an important part of Epoch, thus we'll be monitoring the amount of cars on the map. We currently have 300 but might increase the number once the server gets more populated. The idea is to be able to find a car on foot within 30-60 minutes.

Armed vehicles are very expensive. We don't want to make it impossible to own an armed vehicle but we also don't want the fighting on the server be dominated by vehicles. Armed vehicles are designed to be ENDGAME.

Admin Team
Our team currently consists of 5 guys, mostly in their thirties. We are living in different time zones, so we are able to provide admin services throughout most of the day. We play as Heroes and support our players within the limits of the game. We have no admin tools installed to avoid abuse