Games > DayZ Mod > Forum > DayZ Teams, Favorite Servers, & Recruitment > GB Wireworld Private Hive 1.7.2.6 (with customised fixes) DayZ 100mb Server
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Forum Home > DayZ Teams, Favorite Servers, & Recruitment > GB Wireworld Private Hive 1.7.2.6 (with customised fixes) DayZ 100mb Server
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GB Wireworld Private Hive 1.7.2.6 (with customised fixes) DayZ 100mb Server
Nov 08, 2012 12:52 PM
Joined: Sep 16, 2012
Posts: 1
Hey Bandits & Survivors,

I've been running our over 25's Wireworld DayZ Private Hive Server since September and we have a great crew playing. I'm running f0rt's custom fixes along with some of my own.

F0rt's fixes for 1.7.2.6:

no endless food items
no endless drink items
no endless build items
no endlesse med item
no endless tents pinch
no endless ammo on skin change
debug monitor (with correct stats)
smoke for heli crashes
proper vehicle damage
prevent body duplication on exit
no fuel reset on save
no backpack reset or duplicated on skin change
broken legs fixed, when change the skin
time sync between game server and the host server
no duplicate items using zombies/animals
infinite eating and drinking in vehicle
corrected dayz_objectUID and dayz_objectUID2 (rounding issue)
uiControl annoying error message
correct save/deletion for tents.
correct deletion of build items from DB.

also added:

autosave when gear
autosave when getout from vehicle
reconnect penalty, anti ALT+F4.

My Fixes:

AS50, M107 and A85 LWS removed from server.
NV Goggle spawn rate increase at heli crash sites.

1.7.3 was tested and run for a day but we found it to be way too buggy to update the Server yet. I'm keeping a close eye and I'm in contact with some of the devs on the community DayZ project and will update when it's ready.

The Server is whitelist protected, db is auto backed up every hour, and the Server auto-restarts every 6 hours.
Side channel is disables but we have our own TS3 server.

If anyone wants to try us out take a look at this post for more info.

Kind regards

Mac (Mr Mac)
Wireworld Game Studio, Cafe and Bar