Vultr.com - Instant Cloud Server Deployment
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saizynPM
#1
[WD] US Epoch Napf Server!
Apr 26, 2014 9:40 PM
Joined: Apr 05, 2014
Posts: 1
Basic server rules:


[*] No building in high loot zones. (i.e. Barracks, Fire Stations, Hospitals, etc)
[*] Server allows building on roads, but be warned people can and will crash your walls down if it's blocking their way.
[*] Please use English in Side chat
[*] No voice in side chat
[*] Respect the other players, act like an adult (even if you aren't one)





With over 300 vehicles spawning on the map, its easy to find a ride, but just in case you spawn in a field somewhere klicks away from a city, you can deploy a bike from your toolkit and ride to safety. Be Warned, these bikes don't save on restart, so pack it up or you'll lose the toolbox.

The current Day / Night cycle is different than many I've seen before. Essentially, during one 24 hour real world day, the server rolls through 2 game days. From noon to midnight will be one day, with the pre morning and dawn cyle beginning at the 12's. Each restart pushes the day further forward, until the last cycle of the 12h clock rolls the server into deep night. You should see 4 hours of night per 24 hour day, so you can pick your on time according to your play style. Don't forget the NVG's.

While Wicked AI is handling the brunt of our mission system and high difficulty/high loot set up, DZMS has been added to provide a middle of the road mission system, and also populate the city's and air space with randomly spawned enemies. The city AI make looting a bit more interesting. The patrols are never larger than 5 AI, and their weapons aren't high tier so keeping them at bay should be simple for most players. I do suggest shooting down the choppers as soon as you see them, as they can get rather difficult (not to mention flight AI are sort of stupid)

Server IP: 199.101.98.74:2402

Teamspeak : 63.209.37.120:9263

Add Ons ( As of 4/25/14 )


[*] Self Blood Bag
[*] Commit Suicide
[*] Build Snapping
[*] Evac Chopper
[*] Wicked AI (With paradrop units on some missions)
[*] DZMS for alternate missions
[*] DZMS also creates "hunter" AI that spawn near the player randomly
[*] Custom Missions (adding/editing missions and loot daily) I need your help finding errors! See appropriate topic!
[*] Deploy Bike + Upgrade to Motorcycle -- Mozzie
[*] Custom Debug
[*] Key Changer (Claim vehicle/ single key for all owned vehicles)
[*] Spawn Select from map
[*] Custom Gold Mine (added 4/25) Free gold, if you can fend off the zombies
[*] Custom AI base (COMING SOON)
[*] 4 Hour Restarts