Vultr.com - Instant Cloud Server Deployment
Game Rank
Servers:
Teams:
Fans:
7315
Players:
64
Forum Home > Halo General Discussion > Anyone has tips to get me to aim better?
PREV 1 2 3 NEXT
alittleboyPM
#1
Anyone has tips to get me to aim better?
Jul 04, 2017 2:33 PM
Joined: Jun 11, 2017
Posts: 14
I can't kill so easily and I need help.
robin3skPM
#2
Jul 04, 2017 4:46 PM
Joined: Jun 06, 2015
Posts: 1364
(1) The first step is properly configuring your game and computer for optimum performance and reliability.
This will not immediately help you aim better but it makes it easier to aim — reducing FPS lag and using the recommended settings.

Here's the link to my settings. (Recommended Settings)
http://www.gametracker.com/clan/Team3sk/forum.php?thread=128478

Link for proper Network Interface Card settings. (Tested by yours truly)
http://www.gametracker.com/clan/Team3sk/forum.php?post=408086#post408086

(2) The second step is learning about halo's shooting system.

Always remember: HALO IS NOT HITSCAN.

Range, biped velocity (player model velocity), projectile velocity (rate of fire), distance, latency and strafe all affect your aim both adversely and congenially.

When you fire a round from any weapon there's an initial velocity. The time that round takes to get from your gun's muzzle to a biped divided by the distance is — velocity.



Velocity (projectile velocity) - (Distance/Time) is a variable that changes constantly from weapon to weapon.

Here’s a proper list to show the amount of rounds fired per minute by each weapon that is important (I have also listed the damage and ammo type as well):

M6D Pistol
Ammo Type: 12.7mmx40 (M225 semi-armor piercing, high-explosive)
Damage: 25
Rate of Fire: 210 rpm

MA5B ICWS Assault Rifle
Ammo Type: 7.62mmx51 (M118 armor-piercing, full metal jacket)
Damage: 10
Rate of Fire: 900 rpm

SRS99C-S2 AM Sniper Rifle
Ammo Type: 14.5mmx114 (armor-piercing, fin-stabilized, discarding sabot)
Damage: 101
Rate of Fire: 120 rpm

M90 Mk.I Shotgun
Ammo Type: 8-gauge, 3.5-inch (magnum buckshot)
Damage: 8x15 (120) to 18x15 (270) to 25x15 (375)
Rate of Fire: 60 rpm

Plasma Rifle
Ammo Type: Superheated Plasma
Damage: 10 to 12 to 14
Rate of Fire: 420 to 700 rpm


With the increase of the rate of fire, there’s an increase in projectile velocity.
That velocity will decrease with distance and increase with range.



Why is this important? – You have to place the crosshair in the opposite direction in which the enemy’s biped is moving… The further the distance, the further the crosshair must be placed from the enemy’s biped. Once the RPM for that weapon increases you'll have to place the crosshair a bit closer to the player model. In short range the crosshair distance from player model has to be increased.
Latency is another factor that you must compensate for. You will have to place your crosshair further away from the biped as latency increases.

Conclusion – By compensating for latency, distance and the projectile velocity of your weapon, you’ll be able to consistently land shots in the right place.


Best Regards

- Robin3sk











Last edited by: robin3sk Jul 04, 2017 5:06 PM
alittleboyPM
#3
Jul 04, 2017 5:33 PM
Joined: Jun 11, 2017
Posts: 14
HOLY SMOKESSSSSSSSSSSS!!!, THAT IS A LOT OF STUFF THAT I DIDN"T KNOWWWWWWWWW





Gonaaaa take a lot of time for me to learn xD

Tips? xD you just gave me the physics of HALO"SSHOTTING SYSTEM .

EVRTHING I NEEDED TO KNOW :p


alittleboyPM
#4
Jul 04, 2017 5:36 PM
Joined: Jun 11, 2017
Posts: 14
QUESTUION : WHERE DID U LEARN DIS FROM AND WHO ARE U!!!!
robin3skPM
#5
Jul 04, 2017 7:09 PM
Joined: Jun 06, 2015
Posts: 1364
Yup, that's pretty much the an in depth explanation.
Always remember that aiming is about knowing where to aim at what time.
With the knowledge of the physics that I explained, you'll gain consistency once you practice.
With practice you'll be able to apply what you've learnt.
Get in the servers and play with various latencies.
Try playing on maps of different sizes.
My daily routine for a day was 15 minutes on BloodGulch and 20 minutes in Ratrace and Chillout.

Goodluck, and don't forget to have fun!
alittleboyPM
#6
Jul 04, 2017 7:32 PM
Joined: Jun 11, 2017
Posts: 14
Oh tank u so much!

I didn't know anything about crosshair placement.

Im wundering why do you use all your graphix as low

Good jub you post a lot on these forums
robin3skPM
#7
Jul 04, 2017 7:40 PM
Joined: Jun 06, 2015
Posts: 1364
alittleboy wrote:
Oh tank u so much!

I didn't know anything about crosshair placement.

Im wundering why do you use all your graphix as low

Good jub you post a lot on these forums

I disable all graphics so as to increase my FPS.
There is an exception to this, you can use high settings if you have a good PC.
Always turn particles off, they are useless.
From time to time, I use decals and medium textures. The game looks better but for scrims I'd sacrifice quality in order to get optimum performance.
alittleboyPM
#8
Jul 04, 2017 7:48 PM
Joined: Jun 11, 2017
Posts: 14
I have a god PC with 8 GB RAM

It shud work fine

alittleboyPM
#9
Jul 04, 2017 7:57 PM
Joined: Jun 11, 2017
Posts: 14
Lol I guess these posts explain how you got 17 thousand frags in classic halo server in 100 and 80 hours!

Holy smokes, that's just beastly. :p
natasiaPM
#10
Jul 04, 2017 8:24 PM
Joined: Jul 03, 2017
Posts: 12
Holy smokes indeed! That's a ton of content, important content. Separating noobs from professionals. I saw your posts on your team btw! I didn't need to post! You already helped peeps with Spawns and configuration. As a noob ... I 2 say, this has helped tremendously and your contribution is iimmense. Though there's a few people who post on halo's forum, I'm sure people have recognized this post and agree with me.

Well done!
PREV 1 2 3 NEXT