full_packet • PM |
Dec 16, 2010 6:32 PM
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To "solve" the exp balancing problem you simply separate the Class unlocking exp and the Level up exp.
it would be like this *current class - Undead Scourge lvl 2 *Next level up - 400 exp. *Next Class unlock - 10,000 Exp. ---also, you could make the amount of EXP it takes to level up larger. This would make leveling up more satisfying, and encourage players to get EXP instead of insane levels. |