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Freelancer Forum > Maps & mods > Skins > View Post
Oct 29, 2010 7:38 AM
Uruku is nice.
The Abyss is not bad too.

Here there are my two favorite skins.
Kent'
Freelancer Forum > Maps & mods > BE-Ravine-IceEdit > View Post
Oct 28, 2010 11:49 AM
Just wait for that week end. (no internet in the week, sorry ! )

Kent'
Freelancer Forum > Maps & mods > ONS-SEKTOR7-PROJECT-NOKTURNE > View Post
Oct 28, 2010 11:48 AM
I agree with Thom.
I have one more idea: change the music theme for KR-RobotFactory. I think it wou... [read more]
Freelancer Forum > Maps & mods > ONS-Naturaleza Artificial > View Post
Oct 28, 2010 11:46 AM
I read the logs and here are my conclusions.
I need to:
-fill the weapon lockers more and more
-m... [read more]
Freelancer Forum > Maps & mods > BE-Ravine-IceEdit > View Post
Oct 23, 2010 3:21 PM
Here it is the beta 13.
I just added the fluid surface info.

About of the blocking volumes, i do... [read more]
Freelancer Forum > Maps & mods > BE-Ravine-IceEdit > View Post
Oct 23, 2010 1:12 PM
Btw, Ice, you told that you removed the water.
In fact no.

The water is made of two elements:
... [read more]
Freelancer Forum > Maps & mods > ONS-SEKTOR7-PROJECT-NOKTURNE > View Post
Oct 23, 2010 12:55 PM
crusha_k_rool wrote:
But I hope you start doing another map type before we see us again in Sektor -2.5


vk__ wrote:
Yes, but it is ...
[read more]
Freelancer Forum > Maps & mods > Map sources > View Post
Oct 23, 2010 6:49 AM
Did you find the Gorzakk version of Apocalypse?
Freelancer Forum > Maps & mods > ONS-SEKTOR7-PROJECT-NOKTURNE > View Post
Oct 23, 2010 6:41 AM
Looks nice

We can notice all the progress you've done since Sektor 9.
Congratulations !
I'm im... [read more]
Freelancer Forum > Maps & mods > ONS-Naturaleza Artificial > View Post
Oct 22, 2010 1:28 PM
The beta 2 of Naturaleza Artificial is now available.

New:
-new weapon lockers
-new link setup
... [read more]
Freelancer Forum > Maps & mods > BE-Ravine-IceEdit > View Post
Oct 17, 2010 8:24 AM
Arg.... obviously i forgotted to MyLeveled all.
I'll search this week.
And i'll add blocking volum... [read more]
Freelancer Forum > Maps & mods > BE-Ravine-IceEdit > View Post
Oct 17, 2010 5:55 AM
Just a last problem: one of the water textures doesn't apply on all the fluidsurfaceinfo. Don't know... [read more]
Freelancer Forum > Maps & mods > Map sources > View Post
Oct 16, 2010 2:00 PM
I've already anwser for Lolkhiem =)
The map looks original, but i don't have any idea for an edit.
Freelancer Forum > Maps & mods > Map sources > View Post
Oct 16, 2010 1:45 PM
-SweepingSands:May be boring.
-MoonLight: Why not! I like natural maps. The nodes are not enough co... [read more]
Freelancer Forum > Maps & mods > Map sources > View Post
Oct 16, 2010 6:41 AM
Can't download the MoonBase. I'm not registered on L4Y and i don't want to be it.
Can you send me t... [read more]
Freelancer Forum > Maps & mods > BE-Ravine-IceEdit > View Post
Oct 15, 2010 1:53 PM
Can you send me the last beta of the map? (beta 12, if i'm right?)
Freelancer Forum > Maps & mods > BE-Ravine-IceEdit > View Post
Oct 14, 2010 4:49 AM
Don't worry, i'll fix it saturday.
Can't do it in the week - no internet --'
Freelancer Forum > Maps & mods > ONS-Valarna-BadWolf-V1tc > View Post
Oct 10, 2010 11:59 AM
Where's my lovely biotank?
Personally, i prefer it, i'm pretty bored of the firetank.
Freelancer Forum > Maps & mods > ONS-Valarna-BadWolf-V1tc > View Post
Oct 10, 2010 8:44 AM
Change wasp for phoenix. Not falcon, please !
Aegis at core, in order to take easily 11 and 1.
Freelancer Forum > Maps & mods > BE-Ravine-IceEdit > View Post
Oct 08, 2010 3:10 PM
I can solve the problem of the water. Just need to find a good water texture.
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